From: NC, NW-EU
It might be useful to add to the main post the order in which systems will begin to fail as energy needs are not met;
in other words: which systems the ship will prioritize, in which order, when it has a limited amount of energy to spend.
physics/astronomy rants aside, let's note that DW is mostly a 2D game in a [probably more than] 3d universe that it "simulates", so discussions of "realism" should keep this in mind.
Also it would seem to me that some of the information under debate back in 2011/2012, in this thread, is now out of date due to research using particle accelerators/colliders...
or am I mistaken?
< Message edited by chaosegg -- 6/8/2019 12:34:10 PM >
Modify, upgrade, build, or destroy;
in the end 'what' must follow 'why',
and if you have no answer for 'why',
then "to reduce suffering" is a good start.