From: the flight deck of the Zuikaku
If any of you are wondering, Ted has been out of town this week and didn't expect to get any turns done. I've been toying with the idea of starting another game to try and right all the mistakes I made with this one. About a week or so ago, I approached another long time AE player and, to my surprise, he accepted! So, we're playing the campaign. Since I'm off work until next Wednesday and Ted is out living it up, I've been working on the first turn. At first, it was daunting (as usual), but I'm working through it step by step and it's going much better. I'm taking my start for this game and modifying it from my experiences.
Currently, I'm looking at the small tankers, but from a different perspective. It's a ratio, Capacity/tonnage. Turns out, the best of the little guys is the Type-1 TM with at C/T of 1.273 and 14 kt speed as a bonus! Here are the numbers:
Type-1 TM: 1.273, 6400t, 8150c, 14kt
Type-1 TS: 1.116, 1120t, 1250c, 12kt, 31 in game on 12/7
Manzyu TM: 1.112, 7150t, 7950c, 12kt, 13 in game on 12/7
Std-E: 1.000, 860t, 860c, 9kt
Std-C: 0.983, 2900t, 2850c, 12kt, 17 available to convert (June 42) on 12/7
Std-D: 0.938, 2100t, 1970c, 12kt
Std-B: 0.915, 4670t, 4275c, 14kt
Std-A: 0.877, 6600t, 5785c, 13kt
I have a lot of the Type-1 TM. I've also built a fair number of the Std-C and a handful each of the -A and -B. Next game I'll focus on the Type-1 TM and the Std-B, which is a little smaller, along with what I get at the start. I'll still build a number of the big hulls to move fuel/oil out of Singapore.
Just some random thoughts. What do you guys think?
Created by the amazing Dixie