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Terrain Stacking Limits

 
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Terrain Stacking Limits - 10/20/2011 12:38:57 PM   
herwin

 

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Can anyone discuss how these are working?

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Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
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RE: Terrain Stacking Limits - 10/20/2011 5:04:44 PM   
Nikademus


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why should they.......given the offensive nature of your signature?



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RE: Terrain Stacking Limits - 10/20/2011 5:52:04 PM   
herwin

 

Posts: 6059
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From: Sunderland, UK
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quote:

ORIGINAL: Nikademus

why should they.......given the offensive nature of your signature?




It's a game--I don't expect it to be a realistic model. I'm just wondering if terrain stacking limits nudge it a little in that direction.

_____________________________

Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com

(in reply to Nikademus)
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RE: Terrain Stacking Limits - 10/20/2011 6:05:55 PM   
Terminus


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And we're just wondering how many times the other kids in kindergarten kicked you out of the sandbox...

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RE: Terrain Stacking Limits - 10/20/2011 6:10:57 PM   
Nikademus


Posts: 25317
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From: Alien spacecraft
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don't sweat it Termy. I already had a nice "chat" with Erwin via PM. He's on my green button list now. No more problems. He'll never put his money where his fat mouth is, and he'll never stop taking shots at the game and the developers who DID step up the plate.



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RE: Terrain Stacking Limits - 10/20/2011 6:21:05 PM   
herwin

 

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From: Sunderland, UK
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quote:

ORIGINAL: Terminus

And we're just wondering how many times the other kids in kindergarten kicked you out of the sandbox...


Termy, be a good boy and use the green button...

I'm currently implementing an event-stepped simulation engine in C# to give me the tools I need to do that sort of modelling. I've done it three times before in other languages, so this should be a doddle. Right...

_____________________________

Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com

(in reply to Terminus)
Post #: 6
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