From: Toronto, Canada
The game is quite different from before going from 1941 to 1942 now, as the Germans get Hiwi's, Soviet national morale is reduced and forts are less impressive, and it will be a while before the long term effects of recent changes are felt.
To say, like Pelton and now Stoat too, that the developers essentially only care about the Soviet side, is complete rubbish. To say that Pelton and Stoat represent most of the community is also false.
After the recent changes, there are more minor and major issues with the system than there are minor and major issues with a certain side, which was the case before, so in my opinion we're on the right track at least in that regard. Could that have been achieved earlier? Maybe, but we probably would've broken more things than were broken now with changes being applied more gradually.
Also, Stoat: We jump on Pelton because he rants and doesn't really provide evidence supporting his cause. What he says wouldn't be the problem if it would not be a rant (coming from a not so very articulated person) and if it would be based on the average situation and not what he views as a problem at the time. For obvious reasons, the game is more likely to be adjusted if something goes wrong on average than if something goes wrong in one single game, as long as it doesn't concern a bug, but an outcome.
Hiya all, quickly stickin' me hed up outta me hole. I think FlaviusX, like a stalwart Russian sailor who is defending the City of Lenin to the death & has no time for counterrevolutionary nonsense, has given me the ole' "Nye khodi za mnoi, burzhui, ya vsya Krasnaya!" ("Do not follow me, bourgeois, I am with the Reds!"):
http://www.youtube.com/watch?v=JsBC-I6wocw (The dance itself. Is it just me, or does the sailor himself bear a striking resemblence to "Flavvy's Avvy", that is, FlaviusX's avatar? To me, I see the man himself dancing proudly & showing his considerable élan).
http://www.barynya.com/sailors.stm (interesting Revolution-era lyrics to the tune for those who are into that sort of thing)
Thought he might respond to my thoughts, but having offered only his tenderest expressions of man-love, I must accept these in the spirit with which they were no doubt given, satisfy myself that this represents either tacit agreement or that he doesn't follow me, and gingerly tiptoe away, lest I am accused of wreaking irreparable harm upon the soul of an artist.
And so I turn my gaze to ComradeP, with a "Dank u wel" for his acknowledgement of my comments, although I am forced to regard him, as a marginally more balanced version of FlaviusX, with squinty Stoat eyes and a furrowed Stoaty brow. Really, there doesn't seem to be much daylight between you guys as concerns game balance - is there secretly some NKVD guy with a Maxim gun enforcing discipline in your rear? ;)
I accuse the devs of nothing other than having created a wonderful and beautiful thing. Mais je t'accuse, monsieur, of being a part of the obstacle to finding a game balance pleasing to users. Following this harsh accusation let me admit in fairness that I agree with you that this is moving in the right direction with almost every patch. But I still fear we will not get to a good play balance.
Yes, yes, our Pelton. Btw is this a contraction of the French "peloton" for "platoon", by any chance? As in the drill command, "Pel'ton, tournez ààà... gauche!" (At any rate, you lot can only wish that Pelton would tourne à gauche).
Regarding the lad's tone, I'm not saying for a moment he oughtn't be sent to Mrs. Grinch's Finishing School for Wayward Girls, where his etiquette circuitry will be upgraded, and where he'll be threatened with a strict diet of cold porridge & mustard should he fall out of line. But his tone doesn't concern me much when I see him persistently trying to do good things against all odds, weathering so many blows like water off a duck's back, unconcerned by so many noxious raindrops, protected by his Regenschirm der Rechtschaffenheit. If he speaks roughly, it is because his chin is made of Kruppstahl, and he must need it to carry on speaking truth to power here.
And as you say, he is often taken down on the grounds of having a historical bias. This doesn't concern me as much as game balance. For one thing, I feel the game is in very, very good hands as concerns historicity. I do not believe it is perfect, but the game as it stands is already a tremendous distillation of historical research and analysis. Fantastic work. And I believe everyone only wants it to be better in this regard. So I really have no concerns there. Everything's going in the right direction.
I've previously expressed my notion of historical accuracy & game balance, defined in unambiguous, mathematical terms. For any aspect of the game being measured, deviation from historicity is the size of the mean observed error. Game balance is whether the observed distribution of outcomes is a pleasing one. They are two entirely different things. Historical accuracy and play balance are confused by many here and they should not be. Since the product is made to please the broad user base, not the much narrower predilections of the test team, in some fashion an effort should be made to work to achieve a game balance that will please the former, not the latter, when these interests are not the same. The Thick Brown Line, that staunch Cabal of Orthodoxy, has many outstanding attributes. Immense powers and talents, with unshakeable morale, it always advances, never retreats. But if it cannot listen..., well, this is a consequential flaw.
To put this another way, trying to use the vernacular of your chosen tribe: Pyotr Pietrowitsch, in the Soyuz Nerushimi, when an Apparatchik spends too much time in his Dacha, toasting his comrades with Stopki Vodki s Molokom, and enjoying the sound of his own voice, he saps, rather than buttresses, the Sila Narodnaya & has, in fact, become a Vrag Proletariata. He should be denounced as such so that the voices of the Rabotniki can once again be heard & respected. Is this not your way?
GGWitE = GröKAZ ("Greatest Wargame of All Time") - thx to GG, Company & Community for continuing to make it even better!