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RE: Ketza (Axis) vrs Timmyab (CCCP) no Timmy please

 
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RE: Ketza (Axis) vrs Timmyab (CCCP) no Timmy please - 7/29/2011 1:43:25 PM   
Flaviusx


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quote:

ORIGINAL: Michael T

I am not sure about cranking the interdiction up. I think it will mean fewer but heavier attacks. Smart Ivan will move around a bunch of HQ's and Airfields to suck up much of your available air on rubbish targets. I think 75% to 100% might be better. More overall attacks with less effect might be better. You have to ask what would be better? Hitting 1 division hard or 3 moderately.


These interdiction attacks on HQs and airfields are themselves problematic for the Soviet: it's a good way of losing leaders. (Admittedly, the odds are good they'll kill crap leaders, but still.) Also, will seriously hinder their command and control, and airbases also need some pretty serious redeployment before you can get the red air force into play.

These interdiction attacks may actually be more effective at the operational level in creating chaos than attacks on combat units.

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RE: Ketza (Axis) vrs Timmyab (CCCP) no Timmy please - 7/29/2011 2:32:15 PM   
Manstein63


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Nice opening Ketza, its pretty much how I would do it apart from sending part of 2nd Panzer Armee South. also thanks for the info on air settings most helpful
Manstein63

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RE: Ketza (Axis) vrs Timmyab (CCCP) no Timmy please - 7/31/2011 5:36:33 PM   
Ketza


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Interdiction was pretty much a non factor during his movement phase turn one.




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RE: Ketza (Axis) vrs Timmyab (CCCP) no Timmy please - 7/31/2011 5:37:27 PM   
Ketza


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AGN pocket held.




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RE: Ketza (Axis) vrs Timmyab (CCCP) no Timmy please - 7/31/2011 5:38:05 PM   
Ketza


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Western pocket held




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RE: Ketza (Axis) vrs Timmyab (CCCP) no Timmy please - 7/31/2011 5:39:15 PM   
Ketza


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Brest/Kovel pockets held.




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RE: Ketza (Axis) vrs Timmyab (CCCP) no Timmy please - 7/31/2011 5:40:43 PM   
Ketza


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And lastly the most important Lvow pocket held. This is probably the most units I have pocketed in an opening yet.

Lots of practice!




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RE: Ketza (Axis) vrs Timmyab (CCCP) no Timmy please - 7/31/2011 5:45:54 PM   
Ketza


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AGN went fairly smooth. He was able to suck up a lot of MPs with regiments placed in front of his lines that just kept retreating. This stalled any major attack that I usually launch. Usually I have seen divisions placed out front which tend to rout more easily. Very good tactic in game terms but not very realistic that a 900 man security regiment can slow down a Panzer division out in the open.

Its these little subtle actions on the part of a Soviet player that seperates the good players from the average. I have a huge uphill battle ahead of me this game I can feel it.

You will notice most of my spearheads are pretty safe from being cutoff in all sectors. I like somewhat secure flanks guess it is a by product of Army ROTC




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< Message edited by Ketza -- 7/31/2011 5:59:23 PM >

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RE: Ketza (Axis) vrs Timmyab (CCCP) no Timmy please - 7/31/2011 5:49:08 PM   
Ketza


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AGC - once again I am slowed by just enough. I like to get to Orsha or adjacent to Mogilev but didnt quite have the oomph. I did however take out Minsk with a Panzer pioneer combo which should speed things up a bit.






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RE: Ketza (Axis) vrs Timmyab (CCCP) no Timmy please - 7/31/2011 5:51:18 PM   
Ketza


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Pripyat marshes are fairly cleaned out for the time being. I like to clear it as I advance to keep pesky supply line breaks from leakers to a minimum.




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RE: Ketza (Axis) vrs Timmyab (CCCP) no Timmy please - 7/31/2011 5:54:03 PM   
Ketza


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AGS - Lvow pocket is only marginally reduced but it is constricted. Another small pocket is created from some of his checkerboard. Its looks as if he is going to defend a line in the middle of the Ukraine. This is mostly good news to me but it does promise some hard fighting ahead.




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RE: Ketza (Axis) vrs Timmyab (CCCP) no Timmy please - 7/31/2011 5:56:18 PM   
Ketza


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And the far south. Nothing major going on other then the typical advance.




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RE: Ketza (Axis) vrs Timmyab (CCCP) no Timmy please - 7/31/2011 5:57:09 PM   
Ketza


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Losses for the turn. I will post unit kills next turn.




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RE: Ketza (Axis) vrs Timmyab (CCCP) no Timmy please - 8/1/2011 12:50:14 AM   
Michael T


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The use of brigades and regiments to slow down whole corps with zoc's and lost mp thru ineffectual attacks is a blight on the game. I have been banging on about this for months, it needs to be fixed.

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RE: Ketza (Axis) vrs Timmyab (CCCP) no Timmy please - 8/4/2011 4:12:09 PM   
Ketza


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Turn 3 I had a folder of screenshots but I deleted them by accident. Bummer.

So instead I offer a few words.

AGN - Moved up infantry and opted not to attack with just Panzers across the river. They could use the gas.

AGC - Pretty much the same thing.

AGS - He was setting up a very strong line as I pointed out earlier. Going against my usual agressive posture I decided to wait for the infantry here as well. All 4 Panzer corps had gas in the 20-30 mp area so I wanted to get them all up to 40-50 without HQ buildups. The infantry hugged his line and I threw the ball in his court. If he stayed I was going to crush his line and if he left I would gain ground free of charge.

Since I do not have any screenshots:

This time last year I was in Normandy. Here I am at Juno beach. I am the guy in the green shirt. Sorry its so big..








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< Message edited by Ketza -- 8/4/2011 4:15:51 PM >

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RE: Ketza (Axis) vrs Timmyab (CCCP) no Timmy please - 8/4/2011 4:17:47 PM   
Ketza


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Turn 4 AGN start - He only has one division in Pskov so thats where we will cross with an infantry corp from 16th army leading the way. Its not an overly serious defensive line so it should be able to be broken.




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< Message edited by Ketza -- 8/4/2011 4:20:04 PM >

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RE: Ketza (Axis) vrs Timmyab (CCCP) no Timmy please - 8/4/2011 4:18:24 PM   
Ketza


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Turn 4 AGC start - Just going to plow forward until the infantry arrives in force.




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< Message edited by Ketza -- 8/4/2011 4:20:41 PM >

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RE: Ketza (Axis) vrs Timmyab (CCCP) no Timmy please - 8/4/2011 4:18:59 PM   
Ketza


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Turn 4 AGS start - He decided to fall back and set up a checkerboard. I have had success against checkerboards in other games so its a positive development. I plan on herding some units into a pocket as well as getting as close to Kiev as I can. He moved half the industry and catching any of the Kiev industry at all to me is a bonus. He also moved Odessa but that is all as far as I can tell.




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< Message edited by Ketza -- 8/4/2011 4:23:42 PM >

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RE: Ketza (Axis) vrs Timmyab (CCCP) no Timmy please - 8/4/2011 4:37:10 PM   
Ketza


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Finland final - typical Finnish attack trying to pin a few good divisions.




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RE: Ketza (Axis) vrs Timmyab (CCCP) no Timmy please - 8/4/2011 4:38:53 PM   
Ketza


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AGN final - Pskov fell easily and the Panzers exploited but not to far as gas was low. 16th army is now in range for deliberate attacks. 18th army is storming towards the Baltic.




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RE: Ketza (Axis) vrs Timmyab (CCCP) no Timmy please - 8/4/2011 4:42:42 PM   
Ketza


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AGS - Everyone heads East. Zhitomir pocket is formed with 9 divisions herded into an enclave. I skirted around some of his big CV stacks and to my surprise got to Kiev with a 10 CV motorized unit with Flam tanks attached. He had Kiev held with one weak division and the place was overrun rather easily.

Not sure what he will do at this point.




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RE: Ketza (Axis) vrs Timmyab (CCCP) no Timmy please - 8/4/2011 4:44:43 PM   
Ketza


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Zhitomir pocket - Some decent sized divisions in here.




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RE: Ketza (Axis) vrs Timmyab (CCCP) no Timmy please - 8/4/2011 4:46:35 PM   
Ketza


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AGS rest of front - Still some sizable forces in Lvow pocket being reduced by security forces, Rumanians and one Corp from 17th army that has weak morale. Some of the security divisions are over 70 moral now. 2nd army is coming on line.




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RE: Ketza (Axis) vrs Timmyab (CCCP) no Timmy please - 8/4/2011 4:49:48 PM   
Ketza


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AGC 4 final - A few attacks to cut down on forts but mainly a turn of moving up. Like the South turn 3 he is faced with a decision to either stay in place and get crushed or give up some ground free of carnage. Either option is fine with me.




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RE: Ketza (Axis) vrs Timmyab (CCCP) no Timmy please - 8/4/2011 4:52:17 PM   
Ketza


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Turn 4 losses - I want to average 250k a turn for first 8 turns. Counting whats in the pockets this pace is being obtained but this is a stat that is driven by Soviet play.




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RE: Ketza (Axis) vrs Timmyab (CCCP) no Timmy please - 8/4/2011 10:42:57 PM   
Michael T


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Well done in the south, I was getting worried for you.

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RE: Ketza (Axis) vrs Timmyab (CCCP) no Timmy please - 8/7/2011 2:59:34 AM   
CarnageINC


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You've had some good pockets going on there.  I definately think going to a pure checkerboard in the south was a mistake, it appears your cutting him up pretty good on your drive to Kiev .  Has he attacked you any or is going totally defensive?


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RE: Ketza (Axis) vrs Timmyab (CCCP) no Timmy please - 8/18/2011 12:40:14 AM   
Ketza


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I spent a few days at Virginia beach and while there mulled over the 1.05 changes while I lounged on the surf. I decided to ask Timmy if he was interested in playing a game after that patch as I felt we may have a more interesting game after the proposed changes. It was early enough in our game to not give up on too much of a commitment. He agreed and this game will come to an end.

Timmy is an excellent Soviet player and I although I made some large gains against Leningrad this past turn I felt like I was not really getting anywhere this game from a strategic standpoint. Every turn I watched his factories evaporating and his main forces slipping away before I could nail anything down. The pockets I made were not very substantial and I was off of a decent timetable by a considerable amount of time by his excellent management of his forces.

I am hoping the proposed changes make the game more competitive for the Axis. Although it is true in my opinion a very good Axis player can do well against and average or below average Soviet player I do not hold that opinion when 2 evenly matched players meet. To me Soviets have an edge if they follow the proven Soviet formula. In order for the Axis to maintain the momentum needed to reach minimal objectives that will impact the game long term the Axis player has to rely on the Soviet player to make blatant mistakes. The highest level of Soviet play in my opinion always trumps the best an Axis player can do. Of course I could be wrong or still have a lot to learn but that is my opinion for now wrong or right until 1.05 changes hit

Perhaps I am underestimating my position in this game but I have to give Timmy the nod that he is winning this one long term. To me the 41 and 42 campaigns should be nail biters. I do not see that happening in a game of me vrs him with the current state of the game. He may very well best me even in 1.05 but we will have to see

Thank you Timmy for being an excellent opponent and I look forward to the next round whenever that may arise.


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