Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Stacks vs. single unit Show Movement Path bug

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East Series >> Tech Support >> Stacks vs. single unit Show Movement Path bug Page: [1]
Login
Message << Older Topic   Newer Topic >>
Stacks vs. single unit Show Movement Path bug - 5/30/2011 5:03:48 PM   
Shupov


Posts: 254
Joined: 2/7/2004
From: United States
Status: offline
Show Movement Path (SMP) works incorrectly if you move units in stacks rather than individually. I have a stack of two units, 16 Motorized and SS Totenkopf. 16 Motorized has 39 Movement Points (MP) and Totenkopf has 32 MP. I want to move them from X111 Y61 to X116 Y57.

If I select only 16 Motorized SMP says it will have 24 MP left after the move. If I select only Totenkopf SMP says it will have 20 MP left. But if both units are selected SMP says they will have 17 MP left.

After the units are moved either individually or as a stack 16 Motorized actually has 24 MP and Totenkoph has 20 MP, which are correct. SMP should show the lesser of the two or 20 MP (not 17 MP) when the stack is selected.

Running 1.04.24 Beta. File is available upon request.

_____________________________

Two broken Tigers on fire in the night,
Flicker their souls to the wind...

Al Stewart, "Roads to Moscow"
Post #: 1
RE: Stacks vs. single unit Show Movement Path bug - 5/30/2011 5:23:55 PM   
Helpless


Posts: 15630
Joined: 8/27/2004
Status: offline
I tried to replicate it with fresh start and looks good for me. Can you attach your save please? Thanks.

_____________________________

Pavel Zagzin
WITE/WITW/WITE-2 Development

(in reply to Shupov)
Post #: 2
RE: Stacks vs. single unit Show Movement Path bug - 5/30/2011 5:44:13 PM   
Bourguignon

 

Posts: 29
Joined: 5/28/2011
Status: offline
I have the same problem
playing a PBEM , CG  turn 43
when I want to move  a stack unit + hq it seems that the movement hability  is reduce when you select the two units together
this is not the case when you move them individualy
a stack with army HQ (50PM) and a  cav corps with 17 MP = together 3 hex in mud  - separate HQ : 10 hex and separate cav : 5 hex

(in reply to Helpless)
Post #: 3
RE: Stacks vs. single unit Show Movement Path bug - 5/30/2011 8:59:42 PM   
Shupov


Posts: 254
Joined: 2/7/2004
From: United States
Status: offline
File and password sent to 2by3@2by3games.com

_____________________________

Two broken Tigers on fire in the night,
Flicker their souls to the wind...

Al Stewart, "Roads to Moscow"

(in reply to Helpless)
Post #: 4
RE: Stacks vs. single unit Show Movement Path bug - 5/31/2011 3:48:44 AM   
Joel Billings


Posts: 29484
Joined: 9/20/2000
From: Santa Rosa, CA
Status: online
This is a known oddity of the way the MPs remaining indicator works. It basically takes the unit with the least MPs, and then charges the cost paid by the unit with the lowest morale. This is purely a display issue, because if you move the units together they will pay the true costs and have 24 and 20 MPs remaining. I will send the save on to Pavel, but I'm not sure how easy it will be to make a change here (Gary couldn't figure out a way to do it).

_____________________________

All understanding comes after the fact.
-- Soren Kierkegaard

(in reply to Shupov)
Post #: 5
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East Series >> Tech Support >> Stacks vs. single unit Show Movement Path bug Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.110