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Reach Area Victory Condition

 
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Reach Area Victory Condition - 4/30/2011 11:11:25 PM   
bearhunter

 

Posts: 2
Joined: 4/30/2011
Status: offline
Hi,

I'm a newbie and I've been tinkering with scenario builder and I'm vexed by the above Victory condition. I built a simple convoy that has to reach a certain point. I set the polygon and type of unit, in this case ship click OK.

When I run the scenario at exactly 59 secs into the running scenario the software evaluates the victory condition and says I've failed to reach the area and therefore have failed to meet the conditions for victory.

I've played with relative and absolute times, delta times and I always get the same failure message.

Bearhunter
Post #: 1
RE: Reach Area Victory Condition - 5/1/2011 2:55:38 AM   
Warhorse64

 

Posts: 154
Joined: 12/9/2007
Status: offline
Ummm ... That sounds like maybe you are running out of time in the scenario?

(in reply to bearhunter)
Post #: 2
RE: Reach Area Victory Condition - 5/15/2011 6:49:17 AM   
Bucks


Posts: 679
Joined: 7/27/2006
From: Melbourne, Australia
Status: offline
quote:

ORIGINAL: bearhunter

Hi,

I'm a newbie and I've been tinkering with scenario builder and I'm vexed by the above Victory condition. I built a simple convoy that has to reach a certain point. I set the polygon and type of unit, in this case ship click OK.

When I run the scenario at exactly 59 secs into the running scenario the software evaluates the victory condition and says I've failed to reach the area and therefore have failed to meet the conditions for victory.

I've played with relative and absolute times, delta times and I always get the same failure message.

Bearhunter


Bearhunter,

Your problems sounds like it's related to a composite victory condition being used with an incorrect number of conditions set. I seem to remember having this issue in a scenario I modified from the Coldwar Battleset.

As Ralf suggested, zip the scenario up and either post it here or email it to me at:

dbuckley@advancedgaming.biz

I'll take a look and see if I can't deal with the issue and post an answer here to help other players.

Cheers

Darren

(in reply to bearhunter)
Post #: 3
RE: Reach Area Victory Condition - 5/20/2011 5:30:42 AM   
bearhunter

 

Posts: 2
Joined: 4/30/2011
Status: offline
Thanks for the various tips I will try them out.

(in reply to bearhunter)
Post #: 4
RE: Reach Area Victory Condition - 5/21/2011 6:14:03 AM   
FreekS


Posts: 323
Joined: 5/12/2006
Status: offline
Hi bearhunter,

sounds to me you might still have the scenario duration set to zero.
maybe the issue is solved (or maybe youve solved it already) by setting duration to 24 hours.

Freek

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(in reply to bearhunter)
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