From: Nashville TN
Well, I'm about to find out, but it won't be for a few weeks of real time.
I'm on T11 of a GC'41 as Soviets. I can try to keep you posted if you like.
His leading elements are about 7 hexes from Moscow and his main body is about 15 hexes, so I'm not real sure if I can hold it.
But I'm going to try UNLESS he uses his leverage to try to run a very, very long "right hook around Lake Ilmen to release the Finns (my opponent may or may not take Leningrad directly by force, but I'm not sure yet - the reserve rules are hugely beneficial to fighting over cities).
Casualties-wise, I've lost 2.1 million and he's lost 260,000, so I'm doing well on that front.
What you lose?
Well, Moscow is several things to the Germans - most notably an AWESOME place to spend the winter in R&R mode. If the German can hold its flanks, he can definitely hold the city itself.
It makes it much easier to move north towards a link-up at Ladoga (at least for a 1942 pathway, I guess).
It has leading rail production and manpower contributions.
The factories there require multiple turns of rail capacity to move - making it different than every other manufacturing area in the game. That's my chief problem in my game now - do I move factories or do I let them fall hoping that I can retake the city quickly, and that factory damage from fighting will be less than factory damage from movement (no idea on that one).
Fall 2021-Playing: Stalingrad'42 (GMT); Advanced Squad Leader,
Reading: Masters of the Air (GREAT BOOK!)
Rulebooks: ASL (always ASL), Middle-Earth Strategy Battle Game
Painting: WHFB Lizardmen leaders