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RE: DaBigBabes Artwork - 5/2/2012 3:32:08 AM   
drw61


Posts: 894
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Ship patches for DaBigBabes #26


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RE: DaBigBabes Artwork - 5/2/2012 3:32:51 AM   
drw61


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Ship patches for DaBigBabes #27


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RE: DaBigBabes Artwork - 5/2/2012 3:33:46 AM   
drw61


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Ship patches for DaBigBabes #28


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RE: DaBigBabes Artwork - 5/2/2012 3:35:17 AM   
drw61


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Ship patches for DaBigBabes #29


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Post #: 94
RE: DaBigBabes Artwork - 5/2/2012 3:36:22 AM   
drw61


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Ship patches for DaBigBabes #30


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Post #: 95
RE: DaBigBabes Artwork - 5/2/2012 3:37:11 AM   
drw61


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Ship patches for DaBigBabes #31


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RE: DaBigBabes Artwork - 5/2/2012 3:38:26 AM   
drw61


Posts: 894
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Ship patches for DaBigBabes #32


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Post #: 97
RE: DaBigBabes Artwork - 5/2/2012 3:39:10 AM   
drw61


Posts: 894
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From: South Carolina
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Ship patches for DaBigBabes #33

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Post #: 98
RE: DaBigBabes Artwork - 5/2/2012 3:39:53 AM   
drw61


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From: South Carolina
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Ship patches for DaBigBabes #34


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Post #: 99
RE: DaBigBabes Artwork - 5/2/2012 3:40:38 AM   
drw61


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Ship patches for DaBigBabes #35

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RE: DaBigBabes Artwork - 5/2/2012 3:41:29 AM   
drw61


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Ship patches for DaBigBabes #36


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RE: DaBigBabes Artwork - 5/2/2012 3:43:03 AM   
drw61


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Ship patches for DaBigBabes #37


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Post #: 102
RE: DaBigBabes Artwork - 5/2/2012 3:44:01 AM   
drw61


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Ship patches for DaBigBabes #38


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Post #: 103
RE: DaBigBabes Artwork - 5/2/2012 3:45:14 AM   
drw61


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And the last one, ship patches for DaBigBabes #39



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RE: DaBigBabes Artwork - 5/3/2012 6:36:41 PM   
JWE

 

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Can't begin to say how cool this is. Dude !!

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Post #: 105
RE: DaBigBabes Artwork - 5/3/2012 10:07:49 PM   
drw61


Posts: 894
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Thanks, I find that having the LCU/Air/Ship patches makes it easier to keep track of units.

quote:

ORIGINAL: JWE

Can't begin to say how cool this is. Dude !!


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Post #: 106
RE: DaBigBabes Artwork - 5/7/2012 2:54:20 AM   
Xilana

 

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Absolutely no disrespect intended to drw61 and his phenomenal efforts here, but I do have a question. Who has the more current allied ship files - Halsey's site or the files from May here? I have downloaded both and note different images for various units named in the same bmp files between the two releases. I have not done a complete analysis on the LCU (allied) but have noted differences in my perusals.

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Post #: 107
RE: DaBigBabes Artwork - 5/7/2012 8:17:09 AM   
Hotschi


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The art provided by drw61 is for DaBigBabes only, and the art at Halsey's site is for stock AE. The database in DaBigBabes contains numerous changes in the slot entries, that's why you see different images.

(I am currently checking the slots in DaBabes Lite, since I intend to use it for my AI games in the future.)

_____________________________

"A big butcher's bill is not necessarily evidence of good tactics"

- Wavell's reply to Churchill, after the latter complained about faint-heartedness, as he discovered that British casualties in the evacuation from Somaliland had been only 260 men.

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Post #: 108
RE: DaBigBabes Artwork - 5/7/2012 12:36:18 PM   
drw61


Posts: 894
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venividivici10044a,
First thanks for taking a look, a second set of eyes to find mistakes is always welcome.

As Hotschi stated this set only works with DaBigBabes mod. There is a lot of shifting of units in the DaBigBabes database which makes the original art from Halsey's site point to the wrong unit.

Thanks, Daryl

quote:

ORIGINAL: venividivici10044a

Absolutely no disrespect intended to drw61 and his phenomenal efforts here, but I do have a question. Who has the more current allied ship files - Halsey's site or the files from May here? I have downloaded both and note different images for various units named in the same bmp files between the two releases. I have not done a complete analysis on the LCU (allied) but have noted differences in my perusals.



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Post #: 109
RE: DaBigBabes Artwork - 4/14/2013 6:34:38 PM   
chemkid

 

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.

< Message edited by chemkid -- 4/25/2018 11:10:42 AM >


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Post #: 110
RE: DaBigBabes Artwork - 12/21/2013 8:41:42 PM   
Halsey

 

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Bump...

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Post #: 111
RE: DaBigBabes Artwork - 12/30/2013 12:09:09 PM   
Blind Sniper


Posts: 863
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Many thanks!

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WitP-AE - WitE - CWII - BASPM - BaB


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Post #: 112
RE: DaBigBabes Artwork - 12/31/2013 1:21:22 PM   
Halsey

 

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quote:

ORIGINAL: Hotschi

The art provided by drw61 is for DaBigBabes only, and the art at Halsey's site is for stock AE. The database in DaBigBabes contains numerous changes in the slot entries, that's why you see different images.

(I am currently checking the slots in DaBabes Lite, since I intend to use it for my AI games in the future.)


Reg has a current DOS tool with install prompts.
This helped me get as far as I did.
Here it is...

Use Reg's updated tool below this post.


< Message edited by Halsey -- 1/1/2014 1:39:22 PM >


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Post #: 113
Rotating Art Tool V1.5 - 1/1/2014 6:58:11 AM   
Reg


Posts: 2787
Joined: 5/26/2000
From: NSW, Australia
Status: offline
Hi Guys,

Try this attachment as it is an updated version. Just unzip and run the installer.

This contains all my art utilities rolled into one application with an overall main menu. Sorry it's still a DOS application but it should be easy to use and the documentation should fill in the gaps.

Contains
* Aircraft and Ship Class Rotating Art management and distribution compiling tools.
* Unit Patch duplication Tool
* Rotating Aircraft/Ship Class installed artwork viewing tool
* AGP/LCU/SHP Unit Patch installed artwork viewing tool
* Documentation for the above.
* All under an overall main menu with (hopefully) an intuitive interface.

----------------------------------------------------------------------------------------

Download Version 1.6 with bug fixes two posts below....

----------------------------------------------------------------------------------------






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< Message edited by Reg -- 1/24/2014 6:54:22 AM >


_____________________________

Cheers,
Reg.

(One day I will learn to spell - or check before posting....)
Uh oh, Firefox has a spell checker!! What excuse can I use now!!!

(in reply to Halsey)
Post #: 114
RE: Rotating Art Tool V1.5 - 1/1/2014 2:04:55 PM   
drw61


Posts: 894
Joined: 6/30/2004
From: South Carolina
Status: offline
Thanks Reg I'll give it a try

quote:

ORIGINAL: Reg

Hi Guys,

Try this attachment as it is an updated version. Just unzip and run the installer.

This contains all my art utilities rolled into one application with an overall main menu. Sorry it's still a DOS application but it should be easy to use and the documentation should fill in the gaps.

Contains
* Aircraft and Ship Class Rotating Art management and distribution compiling tools.
* Unit Patch duplication Tool
* Rotating Aircraft/Ship Class installed artwork viewing tool
* AGP/LCU/SHP Unit Patch installed artwork viewing tool
* Documentation for the above.
* All under an overall main menu with (hopefully) an intuitive interface.





(in reply to Reg)
Post #: 115
Rotating Art Tool V1.6 - 1/6/2014 4:03:38 AM   
Reg


Posts: 2787
Joined: 5/26/2000
From: NSW, Australia
Status: offline
quote:

ORIGINAL: Reg

This contains all my art utilities rolled into one application with an overall main menu. Sorry it's still a DOS application but it should be easy to use and the documentation should fill in the gaps.

Contains
* Aircraft and Ship Class Rotating Art management and distribution compiling tools.
* Unit Patch duplication Tool
* Rotating Aircraft/Ship Class installed artwork viewing tool
* AGP/LCU/SHP Unit Patch installed artwork viewing tool
* Documentation for the above.
* All under an overall main menu with (hopefully) an intuitive interface.


Dang!!! The longer you look at things the more errors you find.

You may have noticed that the default image did not appear in the rotating aircraft artwork webpage when loaded from the main menu (it was originally written to be located in the game directory). The aircraft artwork webpage now can be located anywhere and displays OK from the main menu. - Fixed

MichaelM inserted a couple of additional fields in the WITPLoadAE utility which broke the unit suffixes on my Display LCU page. - Fixed

I also added some outputs to the Create AGP and LCU patch scripts so you can see what they are doing as they work.

If the graphics don't appear in the Firefox Browser, try Explorer.

The updated utilities can be downloaded from the link below. Just uninstall V1.5 and install V1.6 by unzipping and running the V1.6 setup program.


I Hope you find these utilities useful....





Attachment (1)

< Message edited by Reg -- 1/24/2014 7:03:53 AM >


_____________________________

Cheers,
Reg.

(One day I will learn to spell - or check before posting....)
Uh oh, Firefox has a spell checker!! What excuse can I use now!!!

(in reply to drw61)
Post #: 116
RE: Rotating Art Tool V1.5 - 5/25/2014 4:35:15 AM   
Herrbear


Posts: 883
Joined: 7/26/2004
From: Glendora, CA
Status: offline
Thank you for all the patches.

(in reply to drw61)
Post #: 117
RE: Rotating Art Tool V1.5 - 12/16/2014 3:04:20 AM   
Skyros


Posts: 1567
Joined: 9/29/2000
From: Columbia SC
Status: offline
bump

(in reply to Herrbear)
Post #: 118
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All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Scenario Design and Modding >> RE: DaBigBabes Artwork Page: <<   < prev  1 2 3 [4]
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