I'm sure if we get the message through Elliot will improve it. Is this using the latest beta patch? One of the changes was the Mechanoids better defend their homeworld with more troops, if you don't think its good enough, post over in that thread. Its a beta patch, if one of the changes isn't working to your satisfaction mention it, hopefully then it will be fixed before the official release of the patch.
Also, it may be worth mentioning your own troop defense strategies, if you want the AI to play like you and defend as well as you do, its probably best to actually mention what it is that you do that is better than the AI, how many troops you use etc. Remember depending on the start conditions though your strategies may be different to others who play on harsher starting conditions (less money).
Yes, this is the beta patch. This is how it went.
- I warp in my fleet and make sure the transport ship is lagging behind my attack ships, which is no problem because it's naturally slower than the rest of the fleet.
- I get harassed by the defending fleet, none of them pay any attention to the transport ship.
- Once I reach the planetary defences I start to suffer major losses, however the transport ships slowly creeps its way, past the defences which neglect the ship entirely, to the planet.
- My fleet gets entirely wiped out and moments later the troops hoist my flag on the planet.
Even under the current game mechanics, the enemy had ample opporturnity to foil my invasion but did not take it.
I don't think increasing the number of defending troops is solely the answer, the problem is that transport ships are too easily able to land on even well defended planets.
As to troop strategies, the troop management AI doesn't cut it. Especially for the weaker races you need a large surplus of troops, since they will be dying a lot until you can get some decent cloning going on.
As a defender I practice what I preach. ;) I control the battle manually and focus fire on the transport ships. Of course I can't be there all the time, so sometimes a transport slips through and I lose a planet. A best way to win an invasion is to prevent it from happening in the first place.
< Message edited by caerr -- 12/30/2010 12:42:52 AM >