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Exception Error - 12/17/2010 8:01:56 PM   
DasTactic

 

Posts: 991
Joined: 10/10/2005
Status: offline
Got the following exception when trying to look at a pirate base design.

************** Exception Text **************
System.NullReferenceException: Object reference not set to an instance of an object.
at DistantWorlds.Main.KgSQhJMgkrTqBy1mPir(Object )
at DistantWorlds.Main.VoGWLEXguA(Design )
at DistantWorlds.Main.6NnkqNykVW(Design )
at DistantWorlds.Main.h5CkoTxtUq(Design )
at DistantWorlds.Main.dx8lNppcnZ(Object , MouseEventArgs )
at System.Windows.Forms.Control.OnMouseClick(MouseEventArgs e)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4952 (win7RTMGDR.050727-4900)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
DistantWorlds
Assembly Version: 1.5.0.0
Win32 Version: 1.5.0.0
CodeBase: file:///C:/Matrix%20Games/Distant%20Worlds/DistantWorlds.exe
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
DistantWorlds.Controls
Assembly Version: 1.5.0.0
Win32 Version: 1.5.0.0
CodeBase: file:///C:/Matrix%20Games/Distant%20Worlds/DistantWorlds.exe
----------------------------------------
DistantWorlds.Types
Assembly Version: 1.5.0.0
Win32 Version: 1.5.0.0
CodeBase: file:///C:/Matrix%20Games/Distant%20Worlds/DistantWorlds.exe
----------------------------------------
Microsoft.DirectX.DirectSound
Assembly Version: 1.0.2902.0
Win32 Version: 5.04.00.2904
CodeBase: file:///C:/Windows/assembly/GAC/Microsoft.DirectX.DirectSound/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.DirectSound.dll
----------------------------------------
AxInterop.WMPLib
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Matrix%20Games/Distant%20Worlds/AxInterop.WMPLib.DLL
----------------------------------------
Interop.WMPLib
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Matrix%20Games/Distant%20Worlds/Interop.WMPLib.DLL
----------------------------------------
System.Deployment
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Deployment/2.0.0.0__b03f5f7f11d50a3a/System.Deployment.dll
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
PresentationCore
Assembly Version: 3.0.0.0
Win32 Version: 3.0.6920.5001 built by: Win7RTMGDR
CodeBase: file:///C:/Windows/assembly/GAC_32/PresentationCore/3.0.0.0__31bf3856ad364e35/PresentationCore.dll
----------------------------------------
WindowsBase
Assembly Version: 3.0.0.0
Win32 Version: 3.0.6920.5001 built by: Win7RTMGDR
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/WindowsBase/3.0.0.0__31bf3856ad364e35/WindowsBase.dll
----------------------------------------
Microsoft.DirectX
Assembly Version: 1.0.2902.0
Win32 Version: 5.04.00.2904
CodeBase: file:///C:/Windows/assembly/GAC/Microsoft.DirectX/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.dll
----------------------------------------
Ionic.Zip
Assembly Version: 1.9.1.5
Win32 Version: 1.9.1.5
CodeBase: file:///C:/Matrix%20Games/Distant%20Worlds/Ionic.Zip.DLL
----------------------------------------
System.Runtime.Serialization
Assembly Version: 3.0.0.0
Win32 Version: 3.0.4506.4926 (NetFXw7.030729-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Runtime.Serialization/3.0.0.0__b77a5c561934e089/System.Runtime.Serialization.dll
----------------------------------------
SMDiagnostics
Assembly Version: 3.0.0.0
Win32 Version: 3.0.4506.4926 (NetFXw7.030729-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/SMDiagnostics/3.0.0.0__b77a5c561934e089/SMDiagnostics.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Configuration
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
Post #: 1
RE: Exception Error - 12/17/2010 8:43:55 PM   
Krob

 

Posts: 92
Joined: 8/29/2010
Status: offline
Again, this looks a lot like the known issue that occurs if you delete some of the base designs. If you've done so, you will need to restart and just obsolete them (though you may be able to import them from a temp game). If this doesn't apply to you, guess you'll need to wait on Erik to reply.


K

(in reply to DasTactic)
Post #: 2
RE: Exception Error - 12/17/2010 9:57:12 PM   
elliotg


Posts: 3573
Joined: 9/10/2007
Status: offline
Thanks for the error report Das123.

How were you viewing the pirate base design? Was this by clicking the design name in the Selection Panel (i.e. you had a ship with Trace Scanner components nearby)? Or did the pirate faction join your empire, and you then viewed the design?

Do you have a savegame showing this problem?

Thanks
Elliot

(in reply to DasTactic)
Post #: 3
RE: Exception Error - 12/18/2010 4:42:01 AM   
DasTactic

 

Posts: 991
Joined: 10/10/2005
Status: offline
I didn't keep a save-game sorry. I was able to continue playing.

It came about as I was attacking a pirate base. I selected the base in the main window then clicked on the base design listed in the unit card (lower left). I didn't have control of the base at all. The base was destroyed soon after I continued the game.

On this particular base I had tried this a few times and got the same error each time. But later I tried to emulate it further in the game but it would neither show the design nor the exception. I think I was attacking with a found cruiser so perhaps it did have advanced sensors. It was very early in the game though.

(in reply to elliotg)
Post #: 4
RE: Exception Error - 12/18/2010 3:05:49 PM   
Erik Rutins

 

Posts: 36903
Joined: 3/28/2000
From: Vermont, USA
Status: offline
Did you have a Trace Scanner researched and installed?

_____________________________

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CEO, Matrix Games LLC




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

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(in reply to DasTactic)
Post #: 5
RE: Exception Error - 12/19/2010 3:30:01 AM   
elliotg


Posts: 3573
Joined: 9/10/2007
Status: offline
After further investigation, I was able to reproduce and fix this problem for the next update. Thanks again for the report Das123.

(in reply to DasTactic)
Post #: 6
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