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Multiplayer question - 10/26/2010 10:30:51 AM   
Count Sessine

 

Posts: 166
Joined: 10/30/2003
Status: offline
Hi all

First: Congratz on the new contract!

Second: does anyone here have experience with multiplayer? I never tried it in Bulge. I have a friend coming over on saturday and am ocnsidering buying a second copy of Bulge to introduce him to this game on a LAN. But it's vital that it works without hitches as I don't want to waste Saturday afternoon troubleshooting it :-)

Post #: 1
RE: Multiplayer question - 10/27/2010 9:44:15 AM   
Count Sessine

 

Posts: 166
Joined: 10/30/2003
Status: offline
No comments from anyone? I guess I'll just have to try my luck

(in reply to Count Sessine)
Post #: 2
RE: Multiplayer question - 10/27/2010 9:48:48 AM   
vj531


Posts: 367
Joined: 5/14/2009
Status: offline
Sorry I have not tried multi-player yet. I'm sure some of the more knowledgeable guys here will know more later and help.

_____________________________

All the best
Stephen

i5 Win 10 8GB RAM

(in reply to Count Sessine)
Post #: 3
RE: Multiplayer question - 10/27/2010 12:54:25 PM   
simovitch


Posts: 4867
Joined: 2/14/2006
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I have played multiplayer -it's really awesome and one of the best gaming experiences I ever had. Just like playing other real time games, multiplayer is a whole new ballgame.

_____________________________

simovitch


(in reply to Count Sessine)
Post #: 4
RE: Multiplayer question - 10/27/2010 1:33:34 PM   
James Sterrett

 

Posts: 1619
Joined: 7/7/2004
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It works very well in my experience.  The only hiccups I've encountered:

* Airstrikes sometimes take a while to "take".  I wind up clicking multiple times to make sure they go through.

* A Surrender offer takes a while to percolate through the system, and may require that time is still running to go through; and the other player needs to keep an eye on the lower right corner of the screen to see the Surrender button change to Accept Surrender.

(in reply to simovitch)
Post #: 5
RE: Multiplayer question - 10/28/2010 10:22:48 AM   
Count Sessine

 

Posts: 166
Joined: 10/30/2003
Status: offline
Excellent news. We'll give it a go then. I thought I'd come up with something a little different than Arma2 :-)

(in reply to James Sterrett)
Post #: 6
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