I'd say it's a bad habit to try to simplify problems before they are solved. I sometimes accuse my customers of doing so (of course, only when I'm alone :)). And every now and then I realize that I've fallen prey to this same habit.
So, after further playtesting, and actually after programming that tool I talked about, here's my correction. The main difference is that, it doesn't depend on the team size or the jock's position in one of the files, but exclusively on the team size and sequence of jocks during the battle.
You may have fought battles, where not all jocks have been involved. And during game setup you may alter the sequence of jocks at will. All this can't be verified afterwards.
Now, when considering the planned use of that prog, and thinking of all the restrictions that must be made, I'd say we should rather forget about it. My sincerest apologies to all who wanted to use it.
But then, there's another brew fresh from my cauldron, the second edition of my excel sheet for jock management.
To all those who don't know it: You need MS Excel (~97 or newer) and shouldn't disable macros. No, there's no virus!