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Net Framework Issues - 8/26/2010 6:26:53 PM   
IronX


Posts: 162
Joined: 7/2/2005
From: Victoria, BC
Status: offline
Is the game compatible with later versions of Net Framework? I have installed the game, but it produces a net framework error and will not run. I have 3.5 installed.

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Post #: 1
RE: Net Framework Issues - 8/26/2010 6:38:05 PM   
Andrew Loveridge


Posts: 606
Joined: 7/20/2009
Status: offline
It does require some files unique to .Net 2.0, so you should try installing the appropriate version from the redist folder in your install.

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(in reply to IronX)
Post #: 2
RE: Net Framework Issues - 8/26/2010 7:07:59 PM   
IronX


Posts: 162
Joined: 7/2/2005
From: Victoria, BC
Status: offline
Hmmm. Says Error: Product Already Installed (with reference to 2.0). Still will not launch due to Net Framework error.

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(in reply to Andrew Loveridge)
Post #: 3
RE: Net Framework Issues - 8/26/2010 7:14:51 PM   
Vic


Posts: 7891
Joined: 5/17/2004
Status: offline
quote:

ORIGINAL: IronX
Hmmm. Says Error: Product Already Installed (with reference to 2.0). Still will not launch due to Net Framework error.


Sorry to hear this. I might be able to shine some light on this case if you would be so kind to copy&paste the full .Net Error into this thread. (click on details button in the error message window too to get full error text if that button is available)

Best regards,
Vic



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(in reply to IronX)
Post #: 4
RE: Net Framework Issues - 8/26/2010 9:56:09 PM   
IronX


Posts: 162
Joined: 7/2/2005
From: Victoria, BC
Status: offline
Thanks for your help.

The first error message:

see the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.ArgumentException: Font 'Arial' does not support style 'Regular'.
  at System.Drawing.Font.CreateNativeFont()
  at System.Drawing.Font.Initialize(FontFamily family, Single emSize, FontStyle style, GraphicsUnit unit, Byte gdiCharSet, Boolean gdiVerticalFont)
  at System.Drawing.Font.Initialize(String familyName, Single emSize, FontStyle style, GraphicsUnit unit, Byte gdiCharSet, Boolean gdiVerticalFont)
  at System.Drawing.Font..ctor(String familyName, Single emSize, FontStyle style, GraphicsUnit unit)
  at WindowsApplication1.GameClass..ctor()
  at WindowsApplication1.Form1.FinishUp()
  at WindowsApplication1.Form1.Form1_Load(Object sender, EventArgs e)
  at System.Windows.Forms.Form.OnLoad(EventArgs e)
  at System.Windows.Forms.Form.OnCreateControl()
  at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
  at System.Windows.Forms.Control.CreateControl()
  at System.Windows.Forms.Control.WmShowWindow(Message& m)
  at System.Windows.Forms.Control.WndProc(Message& m)
  at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
  at System.Windows.Forms.ContainerControl.WndProc(Message& m)
  at System.Windows.Forms.Form.WmShowWindow(Message& m)
  at System.Windows.Forms.Form.WndProc(Message& m)
  at WindowsApplication1.ImmoveableForm.WndProc(Message& m)
  at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
  at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
  at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
   Assembly Version: 2.0.0.0
   Win32 Version: 2.0.50727.4206 (VistaSP2GDR.050727-4200)
   CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
WindowsApplication1
   Assembly Version: 1.0.3884.20915
   Win32 Version: 1.0.3884.20915
   CodeBase: file:///C:/Matrix%20Games/Decisive%20Campaigns%20The%20Blitzkrieg%20from%20Warsaw%20to%20Paris/WarsawToParis.exe
----------------------------------------
System.Windows.Forms
   Assembly Version: 2.0.0.0
   Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
   CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
   Assembly Version: 2.0.0.0
   Win32 Version: 2.0.50727.4205 (VistaSP2GDR.050727-4200)
   CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
   Assembly Version: 2.0.0.0
   Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
   CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
Microsoft.VisualBasic
   Assembly Version: 8.0.0.0
   Win32 Version: 8.0.50727.4016 (NetFxQFE.050727-4000)
   CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
   <system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.


Then if Continue his clicked, this:

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.NullReferenceException: Object reference not set to an instance of an object.
  at WindowsApplication1.Form1.Form1_MouseMove(Object sender, MouseEventArgs e)
  at System.Windows.Forms.Control.OnMouseMove(MouseEventArgs e)
  at System.Windows.Forms.Control.WmMouseMove(Message& m)
  at System.Windows.Forms.Control.WndProc(Message& m)
  at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
  at System.Windows.Forms.ContainerControl.WndProc(Message& m)
  at System.Windows.Forms.Form.WndProc(Message& m)
  at WindowsApplication1.ImmoveableForm.WndProc(Message& m)
  at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
  at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
  at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
   Assembly Version: 2.0.0.0
   Win32 Version: 2.0.50727.4206 (VistaSP2GDR.050727-4200)
   CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
WindowsApplication1
   Assembly Version: 1.0.3884.20915
   Win32 Version: 1.0.3884.20915
   CodeBase: file:///C:/Matrix%20Games/Decisive%20Campaigns%20The%20Blitzkrieg%20from%20Warsaw%20to%20Paris/WarsawToParis.exe
----------------------------------------
System.Windows.Forms
   Assembly Version: 2.0.0.0
   Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
   CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
   Assembly Version: 2.0.0.0
   Win32 Version: 2.0.50727.4205 (VistaSP2GDR.050727-4200)
   CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
   Assembly Version: 2.0.0.0
   Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
   CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
Microsoft.VisualBasic
   Assembly Version: 8.0.0.0
   Win32 Version: 8.0.50727.4016 (NetFxQFE.050727-4000)
   CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System.Xml
   Assembly Version: 2.0.0.0
   Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
   CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
   <system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.




_____________________________


(in reply to Vic)
Post #: 5
RE: Net Framework Issues - 8/26/2010 10:14:22 PM   
Vic


Posts: 7891
Joined: 5/17/2004
Status: offline
Hi IronX,

Thanks for posting the whole "blurb".

It seems to me that the installer didnt correctly install the Arial fonts in your font directory.

In the zip file attached to this post you'll find the Arial fonts you need to put in your Windows/Fonts directory.

Best regards,
Vic

ps: link on installing fonts on Vista:
http://windows.microsoft.com/en-US/windows-vista/Install-or-uninstall-fonts

Attachment (1)

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Visit www.vrdesigns.net for the latest news, polls, screenshots and blogs on Shadow Empire, Decisive Campaigns and Advanced Tactics


(in reply to IronX)
Post #: 6
RE: Net Framework Issues - 8/26/2010 10:22:29 PM   
IronX


Posts: 162
Joined: 7/2/2005
From: Victoria, BC
Status: offline
Fixed!

When installing the fonts you posted, Vista advised me that they were already there. So I over wrote them and that fixed the problem. Perhaps they were corrupted? Anyway, thanks again for your help. I'm really looking forward to playing the game!


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(in reply to Vic)
Post #: 7
RE: Net Framework Issues - 8/26/2010 10:42:06 PM   
Erik Rutins

 

Posts: 36467
Joined: 3/28/2000
From: Vermont, USA
Status: offline
Very odd - the installer does check for that issue. We'll try to duplicate this tomorrow and update the installer if we can find the flaw that let this get by.

Regards,

- Erik

_____________________________

Erik Rutins
CEO, Matrix Games LLC




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to IronX)
Post #: 8
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