So, either a call for the evolutionary (current situation) or the revolutionary, a 'remake' of the original? Well, maybe an assessment of what exists as compared to what would be desired in a 'new' version? I mean, wouldn't you need to have some specific changes / additions in mind? So, what would 'they' be? I could think of a few things....... the ability to create new unit types and the graphics to go along with them. Maybe at least on the 2-D level. Also the ability to 'create' new terrain types and the effects related to them as regards movement / combat and so on.
Also, the ability to modify the Combat Results Table or use different 'tables' for different 'forces', in the same game. That is develop a CRT for a 'country' or time frame, to be used in a specific scenario. In short, make the units, graphics and functions so that they can be modded as desired, without using a 'second program' to achieve the results.
How about the ability to use scanned maps or images?
The only comment I liked was the last question.
I would like neither revolution or evolution. Both are wrong for the game. Either can be what Modern Wars is?
I'd like restoration. Better graphics along with a new AI.
Change the CRT? What then happens to scale?
I do not want someone having the capacity to change the physical properties of the units. I like that Jason and crew encrypted that part.
You can mod terrain to your hearts content, as Jason mentioned above?
“The object of life is not to be on the side of the majority, but to escape finding oneself in the ranks of the insane.”
― Marcus Aurelius, Meditations