From: Cologne, Germany
ORIGINAL: Peter Fisla
This type of DRM doesn't apply to all EA games, for example Mass Effect 2, Dragon Age: Origins and Dragon Age: Awakening, only have CD checks...and they all sold a lot of copies.
I preordered the DD version of Mass Effect 2, so I could unlock some unique ingame items/features that aren't available in the stock version (some armor, additional weapon, etc.). Although it looked like Cerberus Network access (which is used to download free DLC) was reserved to preorders and special editions at first, it seems like all ME2 versions received a Cerberus Network card/code, now.
The DD version of ME2 requires you to go online at least ONCE in order to activate it. The DD versions also "use the retailer's protection system", according to Jack Lamden's (BioWare) statement from January, direct2drive's protection in my case, I guess.
ORIGINAL: Jack Lamden, QA - BioWare
"The Copy protection is different now.
The physical copies of the game use a disk check, there's no online checks and no activation limits.
The Steam version uses the Steam copy protection, and that's it.
The rest of the Digital Distribution builds use a non-securom copy protection method which does an online check, but I don't belive there is an activation limit."
So, I'd say the technology or base for more restrictive DRM is already in the game, at least in the DD versions (ie. online activation and Cerberus Network feature), but just not being used for other purposes than to perform an online activation and to notify about new DLC, yet, so I'm glad that BioWare seems to have a say there, currently at least.
< Message edited by GoodGuy -- 3/19/2010 3:46:10 PM >
General Anthony McAuliffe
December 22nd, 1944
"I've always felt that the AA (Alied Assault engine) had the potential to be [....] big."
8th of August, 2006