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Redefine keys?

 
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All Forums >> [Current Games From Matrix.] >> [Science Fiction] >> Armada 2526 Series >> Tech Support >> Redefine keys? Page: [1]
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Redefine keys? - 11/25/2009 6:42:46 PM   
neofit

 

Posts: 77
Joined: 2/20/2002
Status: offline
Hi,

I don't have a US qwerty keyboard, so WASD doesn't work, it's the equivalent of ZQSD on mine. Apparently the game does not scan for the keycodes as most games fo, but for the characters. I haven't found a way to redefine the keys within the game nor did I find an .ini or .cfg file with key definitions. Any help?
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RE: Redefine keys? - 11/26/2009 7:32:50 AM   
Ntronium


Posts: 161
Joined: 10/23/2009
Status: offline
You can also move the map with the arrow keys, dragging by holding the left mouse button down, or by pushing the mouse to the edge of the screen.

There currently isn't a way to redefine the keys

(in reply to neofit)
Post #: 2
RE: Redefine keys? - 11/26/2009 8:01:15 AM   
neofit

 

Posts: 77
Joined: 2/20/2002
Status: offline
Thanks for the reply. Can we have a keys.cfg or something in a patch? The keyboard setup feels wrong, and the pause key MUST be on the SPACEBAR in any real-time game claiming to not just be a click-fest, afaic. (Oh, and the ability to close windows with the ESC key would be appreciated).

(in reply to Ntronium)
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RE: Redefine keys? - 11/27/2009 8:39:18 PM   
Erik Rutins

 

Posts: 34603
Joined: 3/28/2000
From: Vermont, USA
Status: offline
I'm sure Bob will add it to the wish list. Have you considered re-mapping your own keyboard as a temporary work-around?

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