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Task Force Speeds - 6/23/2002 5:29:38 AM   
Paul Goodman

 

Posts: 198
Joined: 7/5/2000
From: Portsmouth, VA, USA
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I seem to have missed something. I have a fleet carrier task force with Saratoga the slowest ship, 28 knots with wear and tear. I have an escort carrier task force with two escort carriers capable of 15 knots with wear and tear. The escort carrier task force is faster by about two hexes per day than the fleet carrier task force. Why would this be?

Paul
Post #: 1
Re: Task Force Speeds - 6/23/2002 11:47:03 AM   
Mike Wood


Posts: 2095
Joined: 3/29/2000
From: Oakland, California
Status: offline
Hello...

It is possible that the slower fleet has more destroyers that have to be refueled at sea more often and that slows the fleet down. You might also notice that a cruiser fleet of 4 cruisers will travel faster than the same one with a destoryer added.

Have Fun...

Michael Wood
_________________________________________________


[QUOTE]Originally posted by Paul Goodman
[B]I seem to have missed something. I have a fleet carrier task force with Saratoga the slowest ship, 28 knots with wear and tear. I have an escort carrier task force with two escort carriers capable of 15 knots with wear and tear. The escort carrier task force is faster by about two hexes per day than the fleet carrier task force. Why would this be?

Paul [/B][/QUOTE]

(in reply to Paul Goodman)
Post #: 2
- 6/24/2002 12:57:11 AM   
Paul Goodman

 

Posts: 198
Joined: 7/5/2000
From: Portsmouth, VA, USA
Status: offline
Then, indeed, I did miss something. I'm sure the fast carrier force did include more destroyers. Since destroyers are essentially useless against submarines anyway, that would suggest I should create task forces consisting strictly of capital ships, right? Seems odd.

I really thought I had to refuel the destroyers by command. Which, of course, used op points. You are suggesting that this occurs automatically?

Paul

(in reply to Paul Goodman)
Post #: 3
- 6/24/2002 1:36:26 AM   
Mike Wood


Posts: 2095
Joined: 3/29/2000
From: Oakland, California
Status: offline
Hello...

Yes, I am. The task force may refuel the destroyers, if at the discretion of the commander, they need it. And, the refueling costs op points.

Bye...

Michael Wood
_________________________________________________
[QUOTE]Originally posted by Paul Goodman
[B]Then, indeed, I did miss something. I'm sure the fast carrier force did include more destroyers. Since destroyers are essentially useless against submarines anyway, that would suggest I should create task forces consisting strictly of capital ships, right? Seems odd.

I really thought I had to refuel the destroyers by command. Which, of course, used op points. You are suggesting that this occurs automatically?

Paul [/B][/QUOTE]

(in reply to Paul Goodman)
Post #: 4
- 6/24/2002 6:06:35 AM   
Paul Goodman

 

Posts: 198
Joined: 7/5/2000
From: Portsmouth, VA, USA
Status: offline
Wow, what a difference. I pulled all destroyers out of my combat task forces. I never had any in the shipping task forces. Draws flies, so to speak. TF's move much faster and the destroyer squadrons move quite nicely also. Looks kind of like Jutland. The destroyers are pretty much useless, I suppose, except for night surface action.

Paul

(in reply to Paul Goodman)
Post #: 5
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