Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

airplane values

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Classic (Free) Games] >> War In Russia: The Matrix Edition >> airplane values Page: [1]
Login
Message << Older Topic   Newer Topic >>
airplane values - 11/15/2009 5:29:48 PM   
traubi

 

Posts: 19
Joined: 11/15/2009
Status: offline

im noob to this game and i cant find proper description for planes's values.

So my question is, what do
Maneuvre
Canon
End
Dur

exactly mean.
Thx in advance.


< Message edited by traubi -- 11/15/2009 5:30:48 PM >
Post #: 1
RE: airplane values - 11/17/2009 1:40:53 AM   
Shupov


Posts: 286
Joined: 2/7/2004
From: United States
Status: offline
Maneuverability is effectiveness in dogfights (fighter vs. fighter)
Cannon is Firepower, which is especially important when intercepting bombers
The higher the durability, the higher the chance the plane will be damaged instead of destroyed
Endurance is range - how many hexes a plane can fly from its HQ (each way)

Of course the experience rating is important to air combat effectiveness too.

_____________________________

STALINADE

The real RED soda!

(in reply to traubi)
Post #: 2
RE: airplane values - 11/17/2009 1:44:16 PM   
traubi

 

Posts: 19
Joined: 11/15/2009
Status: offline
thx a lot!!

(in reply to Shupov)
Post #: 3
RE: airplane values - 3/7/2010 12:21:51 PM   
Balou


Posts: 841
Joined: 7/24/2009
Status: offline
Watch out if you try to fiddle around with your airplane factories and production. Most players end up with hordes of FW- 190A which of course is far superior to any allied fighter around until 1944, but timing may become important since the FW are expensive AC. So if you are low on fighter planes, do not switch all of your AC factories to FW too early and alltogether, keep up at least a decent amount of eg Bf109 production until your FW factories can take over. Do not forget that switching AC production keeps your AC factories iddle for 4 weeks, in case your production is set to human control (set to computer control by default). In addition, when changing squadrons to a different AC, pilot experience usually drops considerably, which will further delay proper use of your newly equipped squadrons.

(in reply to traubi)
Post #: 4
Page:   [1]
All Forums >> [Classic (Free) Games] >> War In Russia: The Matrix Edition >> airplane values Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.527