ORIGINAL: Marshall Ellis
ORIGINAL: Dancing Bear
ORIGINAL: Marshall Ellis
Well it will not be 1.07 for sure because she's almost locked down. BUT I am doing a small feasibility study ;-)
If you are looking at this, keep in mind that you might be able to trick the game into being simultaneous without a large re-coding effort. Previously discussed was the idea of simply changing the order of file loading for each player.
So, with one exception, no matter which player you are, as soon as you receive/complete the last land (or eco) phase, the game tells you that you are first in the diplomacy turn. However, when you save your diplomacy turn, the game saves it as it would appear in the regular sequence for other nations (i.e. 2nd, 3rd, etc). You send your file to the other players.
The exception is the last player in the diplomacy phase, who can not load his turn until he has everyone else’s. (This is done so that there is resolution of the diplomacy phase in the diplomacy phase). He loads up all the other players files in the regular sequence, and then does his diplomacy. Diplomacy is resolved on his machine and he sends out the resolved diplomacy phase.
All the other 6 players only need load the final resolved diplomacy phase, so they can see the results. They do not get to load the files from any other player (neatly reducing the number of file exchanges required; two birds, one stone).
Pretty much the same principle applies for economics, however, there no resolution of the eco phase, and you won’t need to hold back the last players turn or, for that matter, any file exchanges between players for eco. This could allow a player to go from loading the last land phase to economics to diplomacy in back to back turns. Very fast, and very few file exchanges.
Alternatively, you might consider moving all the economic functions into the diplomacy phase, since the game board/nation incomes do not change until the end of the diplomacy phase anyways, so there is no need for a separate eco phase.
Yea, I remember this. I think I will be playing around with this sometime this week. I am going to create a new build and see what I can do...
I would do this in two phases:
First, break apart the powers, but leave them in the same order.
Second, change the ordering/simultanaity.
This will most likely save you headaches over doing both phases at once.
At LAST! The greatest campaign board game of all time is finally available for the PC. Can my old heart stand the strain?