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NikMod Scenarios for AE

 
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All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Scenario Design and Modding >> NikMod Scenarios for AE Page: [1]
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NikMod Scenarios for AE - 7/27/2009 9:00:30 PM   
moonraker65


Posts: 556
Joined: 7/14/2004
From: Swindon,Wilts. UK
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Hey Nikademus - Are you going to do some more NikMod Scenarios for AE ?. Hope you do because I thoroughly enjoy playing them on WiTP original.

< Message edited by moonraker -- 7/27/2009 9:16:11 PM >
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RE: NikMod Scenarios for AE - 7/28/2009 5:20:45 AM   
Nikademus


Posts: 25318
Joined: 5/27/2000
From: Alien spacecraft
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Guadalcanal started off as a nikmod port for AE, so a template already exists on one of my machines. It was not implemented in part because so many changes kept occuring per buld i couldn't keep up with testing.

So yes, there may be one. I've been doing extensive playtests of the official scenario and i have ID'd areas that could benefit from the template. The ASW element is in fact, a part of the official scenario. It works very well as long as you don't use too much air ASW.



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(in reply to moonraker65)
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RE: NikMod Scenarios for AE - 7/28/2009 9:17:31 AM   
moonraker65


Posts: 556
Joined: 7/14/2004
From: Swindon,Wilts. UK
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Ok that's great. Look forward to seing it when it's done. Thanks for the reply.

(in reply to Nikademus)
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