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My Counters Mod - 7/24/2009 5:12:26 AM   
swatter555

 

Posts: 199
Joined: 3/19/2002
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Just unzip this file into your data/gfx folder. When the game starts, select preferences and select my mod under counter set selection. Ill attach a screenshot to give you an idea of what it looks like.

Attachment (1)
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RE: My Counters Mod - 7/24/2009 5:17:17 AM   
swatter555

 

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This should give you an idea. Keep in mind, I have not tested this alot, I may have done something boneheaded, so keep that in mind.




Attachment (1)

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RE: My Counters Mod - 7/24/2009 6:52:09 AM   
doomtrader


Posts: 5322
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From: Poland
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Looking nice swatter555

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RE: My Counters Mod - 7/24/2009 7:28:58 AM   
cpdeyoung


Posts: 5326
Joined: 7/17/2007
From: South Carolina, USA
Status: offline
Very nice indeed, my Soviets look great! Very nice unit differentiation, I am very pleased with this effort, thanks!

Chuck

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Post #: 4
RE: My Counters Mod - 7/24/2009 3:53:16 PM   
Hard Sarge


Posts: 22741
Joined: 10/1/2000
From: garfield hts ohio usa
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Thank you Sir, looks very nice

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RE: My Counters Mod - 7/25/2009 12:16:20 AM   
swatter555

 

Posts: 199
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You are welcome.

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Post #: 6
RE: My Counters Mod - 7/25/2009 3:23:16 AM   
BulldogGA

 

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Joined: 7/25/2009
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Thank you for the great counters. A lot crisper looking than the default counters.

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Post #: 7
RE: My Counters Mod - 7/26/2009 3:54:45 AM   
Frandoxxx


Posts: 61
Joined: 12/22/2007
From: Denver, Colorado
Status: offline
i have been using them too. Like them much more than what came with game. Thanks!

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RE: My Counters Mod - 7/26/2009 7:52:20 AM   
swatter555

 

Posts: 199
Joined: 3/19/2002
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Hello everyone! I decided to mess around with my counters more, let me know what you think. It should only take me about another day or so to convert all of the old counters to the new ones.




Attachment (1)

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RE: My Counters Mod - 7/26/2009 8:14:55 AM   
canton

 

Posts: 19
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Ah wonderful, this is the real wargame look :)


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Post #: 10
RE: My Counters Mod - 7/26/2009 8:15:28 AM   
swatter555

 

Posts: 199
Joined: 3/19/2002
Status: offline
Here is an Overlord screen:




Attachment (1)

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RE: My Counters Mod - 7/26/2009 9:59:58 AM   
PDiFolco

 

Posts: 1200
Joined: 10/11/2004
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Gorgeous ! Not to badmouth the original ones, but they look to me as if all info have been messed up and splashed here and there ..

< Message edited by PDiFolco -- 7/26/2009 1:42:00 PM >

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RE: My Counters Mod - 7/26/2009 3:39:14 PM   
Panama Red

 

Posts: 147
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I really do like your second set of counters, looks more and more like classical board game counters.

You do realize that with all the different color counters, you do not need the country flags any more (they are redundant now). As a result, that is one more thing you can eliminate to make thses counter look more and more like real board game counters.

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RE: My Counters Mod - 7/26/2009 3:43:42 PM   
SeaMonkey

 

Posts: 804
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Yep, the best yet S555, now if we could just see some separation between the combat strength and the AP value.  Looks like there is enough room, perhaps a space or two on either side of the hyphen would do it.

How about a smaller, single engine silhouette for the fighter units? Twin engines for TAC, 4 engines for SAC, and for the composite, a trio of reduced size of each, in formation?

< Message edited by SeaMonkey -- 7/26/2009 3:48:45 PM >

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Post #: 14
RE: My Counters Mod - 7/26/2009 5:27:35 PM   
dooya

 

Posts: 111
Joined: 6/4/2009
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quote:

ORIGINAL: Panama Red

I really do like your second set of counters, looks more and more like classical board game counters.

You do realize that with all the different color counters, you do not need the country flags any more (they are redundant now). As a result, that is one more thing you can eliminate to make thses counter look more and more like real board game counters.
I might be wrong, but aren't there only different counter colors for the main powers (Russia, US, Great Britain, France, Germany, and Poland)? Minors use the counters of those countries, i.e., the flags are still necessary, me thinks


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Post #: 15
RE: My Counters Mod - 7/26/2009 8:05:49 PM   
Lannes


Posts: 73
Joined: 6/13/2000
From: france
Status: offline
Very nice I like very much 

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RE: My Counters Mod - 7/26/2009 8:53:36 PM   
swatter555

 

Posts: 199
Joined: 3/19/2002
Status: offline

quote:

ORIGINAL: dooya


quote:

ORIGINAL: Panama Red

I really do like your second set of counters, looks more and more like classical board game counters.

You do realize that with all the different color counters, you do not need the country flags any more (they are redundant now). As a result, that is one more thing you can eliminate to make thses counter look more and more like real board game counters.
I might be wrong, but aren't there only different counter colors for the main powers (Russia, US, Great Britain, France, Germany, and Poland)? Minors use the counters of those countries, i.e., the flags are still necessary, me thinks



The minor powers use one seperate set, the counters have a white theme. The flags are still useful in that case. Some minor powers do use major power counters (Free France, Vichy France), though.

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Post #: 17
RE: My Counters Mod - 7/26/2009 9:02:00 PM   
swatter555

 

Posts: 199
Joined: 3/19/2002
Status: offline

quote:

ORIGINAL: SeaMonkey

Yep, the best yet S555, now if we could just see some separation between the combat strength and the AP value.  Looks like there is enough room, perhaps a space or two on either side of the hyphen would do it.

How about a smaller, single engine silhouette for the fighter units? Twin engines for TAC, 4 engines for SAC, and for the composite, a trio of reduced size of each, in formation?


There are only regular air units and strategic air units. I chose a very identifyable aircraft from each of the major powers bomber inventory. True, there could be a better progression of aircraft according to tech level, but I am going to get these counters out first. Doing a progression would take alot of time, maybe later.

The strength/AP text is hard-coded (as far as I know), so I simply cannot add a space. I can change the font to make it larger, so I will experiment with making it a bit larger.

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Post #: 18
RE: My Counters Mod - 7/26/2009 9:04:40 PM   
swatter555

 

Posts: 199
Joined: 3/19/2002
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quote:

ORIGINAL: PDiFolco

Gorgeous ! Not to badmouth the original ones, but they look to me as if all info have been messed up and splashed here and there ..



Hehe, that is the way the info is presented by default. At first I just made the counters more attractive. My second set I am messing with the way the info is actually drawn.

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Post #: 19
RE: My Counters Mod - 7/26/2009 9:11:43 PM   
doomtrader


Posts: 5322
Joined: 7/22/2008
From: Poland
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swatter555, be aware that we might recommend your mod

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Post #: 20
RE: My Counters Mod - 7/27/2009 1:55:25 AM   
swatter555

 

Posts: 199
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Go for it! I should have it ready soon.

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Post #: 21
RE: My Counters Mod - 7/27/2009 5:25:55 AM   
swatter555

 

Posts: 199
Joined: 3/19/2002
Status: offline
Enjoy everyone! Now I think its time for me to enjoy the game. Let me know if you find any "bugs".

http://www.4shared.com/file/120915260/f9d4488c/UnitsSkinMix_Mod_2.html


To the moderators: It might be easier to start a new thread so there arent multiple downloading links, and delete this one.

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Post #: 22
RE: My Counters Mod - 7/28/2009 6:13:03 PM   
Mike Parker

 

Posts: 583
Joined: 12/30/2008
From: Houston TX
Status: offline
This is an excellent counter mod swatter! 

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Post #: 23
RE: My Counters Mod - 7/29/2009 4:29:08 PM   
pvthudson01


Posts: 463
Joined: 10/7/2003
From: Chicago
Status: offline
These pictures make me get excited as a wargamer nerd. I think I will have to get this game now and use these counters. Super good work

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Post #: 24
RE: My Counters Mod - 7/29/2009 10:08:30 PM   
Wolfe1759


Posts: 798
Joined: 1/20/2008
From: Shropshire, UK
Status: offline
Just wanted to add my voice to the chorus as a long time board wargamer and say thanks for an excellent counter mod

< Message edited by Wolfe -- 7/30/2009 4:17:26 PM >

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Post #: 25
RE: My Counters Mod - 7/30/2009 3:02:40 AM   
swatter555

 

Posts: 199
Joined: 3/19/2002
Status: offline
I hear the praise and appreciate it.

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Post #: 26
RE: My Counters Mod - 7/31/2009 3:21:34 AM   
Fintilgin

 

Posts: 196
Joined: 4/14/2005
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Awesome.  

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Post #: 27
RE: My Counters Mod - 8/7/2009 12:24:49 PM   
Haplo_Patryn

 

Posts: 203
Joined: 7/2/2005
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Great mod. Thank you!

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Post #: 28
RE: My Counters Mod - 9/15/2009 1:19:47 AM   
NefariousKoel


Posts: 2928
Joined: 7/23/2002
From: Murderous Missouri Scum
Status: offline
Hey Swatter?  You have any plans to update this mod to 1.60?  It doesn't work properly with the new version. 

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Post #: 29
RE: My Counters Mod - 9/15/2009 2:39:19 AM   
Bleck


Posts: 741
Joined: 3/8/2009
From: Poland
Status: offline
Just in case he decide to upgrade here is little help for him:
http://www.matrixgames.com/forums/tm.asp?m=2216887
If any problems upgrading mod, I'm waiting for questions ;)


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