2. Increase the difficulty of amphibious operations. In the era of the "Napoleonic Wars", the LARGEST British sea landing of all time (the raid on Flushing in 1809 I believe--an attempt to knock out Napoleon's second largest ship building facilities/ports/docks just north of, and including Antwerp) included a 35,000 man assault force and used 650+ ships. It was a disaster and aborted without accomplishing any of their primary goals (for various reasons). Descents on controlled coasts in the face of opposition were difficult, and really only the British had begun to master this complicated administrative task. The history of the 18th century is filled with examples of small aborted landings and expeditionary efforts. Even then, I would say that 1/3 of all attempted landings on hostile shores should be aborted outright (possible reasons: the admiral doesn't like the conditions, there is a brief landing and a decision is made that staying is impossible). Additionally, there should be limits on the numbers of troops a fleet can carry around with it. I would say the game starts (1792) with a 10,000 man limit in place for this. Players gain amphibious operations experience as they land more and more troops through the game. Amphibious operations experience is ideally a separate class of experience entirely. With this, they can upgrade the number of men they can transport to a hostile shore. Or, there is a split rating... for instance 10k/20k. The first number is the number of men who can be landed without penalty, and the second number is the number who can be landed, but with a significant penalty when disembarking into enemy territory. Perhaps the French had their rating up to a 20k/40K for the 1798 invasion of Egypt. As it is, the amphibious assault in CoG:EE is overly effective and far too assured of success, a problem which is multiplied by the fact that one can transport as many troops as one would like. Advancements would include reducing the odds of an aborted mission, increasing the number of men carried, increasing the number of men which can be landed on hostile shores.
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