Turn 4: This turn makes for a decicive decision as we have to build some bases. Unfortunately we have no planet on our own as other factions intruded upon our claimed planets
The 3 options for building bases are:
Military station: Takes some investement in political points, builds fairly quickly, has a moderate amount of max production (700) and can produce all units.
Civilian station: Very low investment, build quickly, has high max production (1500) but can only produce civilian and defensive units (like scouts, transports, garrisions).
Spacedock: Very high investment required, builds slowly, has highest production (2000) and can produce all units.
On Jupiter, which is to become my main base, I build my spacedock. This will however require a lot of investment and effort on the next turns and will slow down expansion in this area.
On Mercury I would have loved to build a civilian station which would have allowed for rapid expansion into the as yet unclaimed upper right quadrant of the solar system but with Grymme also landing here I feel this is too risky and build a military station. At least this will be a gateway into this sector and allows heavy equipment to be produced.
I claim one Jupiter moon as well as one supply hex on Jupiter. Doing these claims is important in the beginning as war is not yet an option (but will be soon). My scouts continue to look for nice place. Pluto seems nice. We will try to expand as soon as possible while balancing this with the requirements of building up the colonies and prepare some defense for them...
< Message edited by Lunaticus -- 6/14/2009 9:08:21 PM >