Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: A Bit About "Medieval: Total War I"

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [General] >> General Discussion >> RE: A Bit About "Medieval: Total War I" Page: <<   < prev  1 [2]
Login
Message << Older Topic   Newer Topic >>
RE: A Bit About "Medieval: Total War I" - 8/9/2009 6:40:50 AM   
martok


Posts: 830
Joined: 8/30/2004
Status: offline
Another MTW fan here! I don't play it as often as I used to, but it still remains one of my 5 favorite games of all time. The XL Mod is my favorite as well, although I also enjoy Hellenic TW and Samurai Warlords. Good times, good times....


As for the problem(s) getting MTW to run on newer graphics cards, the main culprits are the Nvidia 8xxx and 9xxx series. There are solutions and/or workarounds for a lot of these cards, but you often have to dig a little to find them. (And good f****** luck if you have an actual Nvidia 8800. For whatever reason, that particular card doesn't allow you to run MTW at all, no matter what you do.)

Often times, the best option -- other than to stop playing MTW altogether -- is to switch to another video card. A lot of people seem to have had success with the ATI series, although I can't personally vouch for them (I have a somewhat older XFX card which is no longer manufactured).

< Message edited by martok -- 3/5/2010 3:59:11 AM >


_____________________________

"Evil is easy, and has infinite forms." -- Pascal


(in reply to SS Hauptsturmfuhrer)
Post #: 31
RE: A Bit About "Medieval: Total War I" - 8/9/2009 12:14:53 PM   
SS Hauptsturmfuhrer


Posts: 358
Joined: 10/26/2008
Status: offline
Here's what a Mayan city looks like after an English army takes it over.  They always attack during a driving rainstorm and not before carefully surrounding the city with 5 armies stocked with cannon, musketeers, cavalry and armored troops so they can hit the city from 5 sides all at once.  You can walk across the courtyard without ever stepping on the tiles.




_____________________________


(in reply to martok)
Post #: 32
RE: A Bit About "Medieval: Total War I" - 8/9/2009 4:39:39 PM   
andym


Posts: 1117
Joined: 7/12/2006
From: Kings Lynn UK
Status: offline
The French are now My Vassal state and at some stage i will remove them completely,at present i have a VERY competent Assasin doing the rounds along with a Rather good Diplomat that has persuaded a few hundred troops to defect to me.Spain is quaking and has most of its ports blockaded,portugal is living a charmed life.The Moors have been lulled into a false sense of security and will be most suprised when the lose ALL their cities at once.I will post some screenies for your delight.

_____________________________

Press to Test...............Release to Detonate!

(in reply to SS Hauptsturmfuhrer)
Post #: 33
RE: A Bit About "Medieval: Total War I" - 8/10/2009 2:32:54 AM   
SS Hauptsturmfuhrer


Posts: 358
Joined: 10/26/2008
Status: offline
andym, let's see your screenies. I love screenies. The assassins in this game are cool like with the retinue they can build up. My Mayan killers are not doing so well cause all the English generals are so high level. I killed 3 hotshot English generals in that battle picture I posted above even though we lost the city.

Here are some more screenies from my Mayan battles.

My veteran army under a new commander was attacked by two Spanish armies so we did a Custer's last stand on this hill. They released our troops after the fight so they refitted and joined my Emperor to kill off 4 Spanish armies before my Emperor finally died in battle under a hail of gunfire.



Here is a typical Spanish firing line of musketeers and native auxiliary archers pouring out fire on my hapless Mayans. We fight with the heart of a lion to stop the death and disease the white man brings.



Here lies chest-deep the remains of a Spanish army that had been trying to secure our gateway. Our temple guards and town militia held the enemy in a vicegrip while archers hailed fire down on them. It was a one-sided slaughter of the white man.



_____________________________


(in reply to andym)
Post #: 34
RE: A Bit About "Medieval: Total War I" - 8/10/2009 5:31:20 PM   
SS Hauptsturmfuhrer


Posts: 358
Joined: 10/26/2008
Status: offline
Native vs native fights are longer and more brutal cause Europeans rely on guns killing people off at long range while the natives rely on clubs connecting with noggins. It's really hard to tell who is on what side but it doesn't matter as long as the fight is good. This is a fight on a Saturday afternoon in the hot summer heat. Another tribe came over and they're like 'Hey, wanna scrap?' We're like, "Ya sure, why not."



_____________________________


(in reply to SS Hauptsturmfuhrer)
Post #: 35
RE: A Bit About "Medieval: Total War I" - 8/10/2009 7:11:12 PM   
andym


Posts: 1117
Joined: 7/12/2006
From: Kings Lynn UK
Status: offline
And so we gather at the gates of Algeirs!



The enemies view.



Reinforcements.






Kill em all!








< Message edited by andym -- 8/10/2009 7:24:58 PM >


_____________________________

Press to Test...............Release to Detonate!

(in reply to SS Hauptsturmfuhrer)
Post #: 36
RE: A Bit About "Medieval: Total War I" - 8/12/2009 11:57:43 AM   
Mad Cow


Posts: 3374
Joined: 7/31/2002
Status: offline
I've been playing the TW series since Shogun. Was addicted right off the bat. :)

_____________________________


(in reply to SS Hauptsturmfuhrer)
Post #: 37
RE: A Bit About "Medieval: Total War I" - 8/15/2009 7:40:59 AM   
CheddarLover74

 

Posts: 25
Joined: 8/15/2009
Status: offline
I think that out of the three TW games i played i enjoyed MTW the most

RTW was almost cartoonish in unit speeds and casualties.MTWII toned it down a bit but the unit speeds are still cartoonish.

If all i wanted was a game where i had to keep constantly double clicking as my main tactic i would be playing all the other RTS games out there

(in reply to Mad Cow)
Post #: 38
RE: A Bit About "Medieval: Total War I" - 8/16/2009 8:36:30 PM   
Gommer

 

Posts: 25
Joined: 6/11/2008
Status: offline
The best thing about having a Matrix Games' game is having the Serial Numbers on-line and never losing them again! When I last re-installed GG's WBtS I had just fired up the Members' Page and used the old cut-and-paste to get the serial # to the install window (and of course patch windows too), easy as pie.

Unfortunately this does nothing to help my pathetic brain wrap itself around actually learning the bloody game. But I'll never have trouble with losing the Serial Number!

I also love the TW series, although the Demo to the latest installment will NOT work, period. Thanks Steam, you've effectively ended my "I will own all TW games!" streak. I have buddy that's a fellow TW fan, and he can't get the demo to work off of Steam either.

(in reply to CheddarLover74)
Post #: 39
Page:   <<   < prev  1 [2]
All Forums >> [General] >> General Discussion >> RE: A Bit About "Medieval: Total War I" Page: <<   < prev  1 [2]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.242