From: ummmm... i HATE that question!
Now, if you get one...
"Radio Transmissions detected in hex [600 miles west of San Francisco]." - that might mean something.
One of the problems with an intel report is that there is some raw data with a very, very, very few gems stuck in the middle of something. "2nd Div. planning attack on Guadalcanal." or something of that nature, amidst the "Imperial Palace located in Tokyo" stuff which one has to wade through to gather the few nuggets. That is not what Nimitz would get. Nimitz would get "Intelligence has located (or lost track of) the Kido Butai (probably phrased Japanese Carrier fleet), or "We are getting indications that the Japanese plan to attack Palmyra Island." In a sense, we are playing Nimitz/MacArthur on one hand, and then Joe Rochefort on the other. The amazing thing is that some of these old code breakers could tell where a fleet, and possible even a particular ship was just by the fists of the CW operator on key ships they had identified. Sometimes, even individual ship's transmitters would have signal indicators which could lead to understanding where that ship was. At least we aren't at THAT level of getting intel data. But, most of the data we see is pretty much window dressing unless you are plotting each mid ocean transmission point turn by turn, each location report to see who moved, etc. But, trying to determine intentions by watching who was doing what, with which, and to whom requires either a lot more data, or a more concise projected intel report with a confidence level attached.
Very well stated Rev.
And what was worse in WitP was that if you didnt read every line of sigint every turn (which i never did!) then the intel is gone, never to be recovered. Sigint should be added to known intel when you scroll over an enemy base (or when you click on an enemy base). For example, after the first few turns we should know NOTHING about most enemy bases that are beyond AC range, but if sigint picks up something then that info should be added to the base info screen. And ideally a click on an enemy base would tell us all the intel we have on that base, AND how we got it (eg. Air recon, sigint, coastwatcher, etc).
< Message edited by Flying Tiger -- 5/12/2009 1:39:11 PM >