From: Cologne, Germany
Is it possible to implement a function/button into the Scenario Maker (maybe for the next installment, or along with an expansion) that would keep the amount of ammunition (being held by a given unit) on a fixed level (via the unit tab within the Scenario Maker), without having to tinker with the amount of total supplies (via SEPs)?
Pretty much like a button "No (further) supplies" (for this unit).
This would enable custom scenario designers to simulate isolated troops, like let's say the Germans in besieged cities in 1944 (France: Brest, Cherbourg | Germany: Aachen, Berlin, Stalingrad or Russian units in the fortress Sevastopol, but even units in less concealed terrain, where units like Kampfgruppe Peiper experienced 2 half-assed attempts to resupply by air - which mostly ended up in Allied hands, they just got enough fuel to move tanks to covered spots), where they had to ration food, water and ammunition, without them having a chance to get further supplies by air or ground.
Currently, if there'd be just a tiny unoccupied road (leading to a friendly SEP or BASE unit) during the resupply cycle (although supply trucks wouldn't have a chance to get through in reality, as the rear would be guarded by the besiegers) a certain percentage of supplies may get through to the besieged troops, even if the designer wouldn't want this to happen.
< Message edited by GoodGuy -- 4/10/2009 5:36:59 PM >
General Anthony McAuliffe
December 22nd, 1944
"I've always felt that the AA (Alied Assault engine) had the potential to be [....] big."
8th of August, 2006