greetings, at last my pack is available in Adv Tactics scenario bank,
fron the readme...
Readme, 08/February/2009 Alarick Map Pack.
Original Scenarios... American Civil War And World At War Ruleset By Tom Weber.
/bin/scenarios are to being copied to /Adv Tactics/bin/scenarios Directory
/bin/graphics directories (waw,acw & alarick) are to being copied to...
/Adv Tactics/bin/graphics Directory
Enhanced Civil War... American Civil War With Battlegroups with historical generals,
the federals receive 80 political points each turn, the confederacy receive 40 each turn,
confederacy have a combat bonus but federals are higher in numbers.
Musket Wars... 8 regimes with different combat, production and morale settings, you can
see ingame from the statistics screen, map is random and are 100x100 large, encouraged
for play only with human players, as it is a big map.
Musket Wars II... 8 regimes, almost same settings than Musket Wars but this time the
random map is 60x60 allowing more short AI opponent turns
Axis & Allies Mod Final... I make a variant for my pleasure from already excellent Tom Weber
scenario, cities production is enabled and each regime have different combat, morale and
production bonuses, also included the 11 panzer corps that take part in barbarossa, some
UK flavor units and some russian flavor units (guards armies and shock banners), too named
almost all battleships and carriers, in navies, UK vs Germany have 3-2 advantage and USA vs Japan have too 3-2 advantage.
Random World Aflame... 6 regimes with different combat, morale and production bonuses,
map is random and is 60x60 for allow to AI opponents make fast turns, make placement of
japan and italy near each other to maybe can face the superior USA armies and navy, used
my set of rules from waw (ver.32)
thanks and regards to Victor for the great game design and Tom Weber for the great scenarios i used as base for mine, best regards.
email contact for feedback, etc... Marhault888@hotmail.com
i hope you enjoy the scenarios, have good fight!!!
There is no plan of battle that survives the contact with the enemy.