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Did they make Assault harder?

 
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Did they make Assault harder? - 2/1/2009 11:07:28 PM   
safemist

 

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In the old Talonsoft version, Assaulting Disordered units was really easy. Now it seems impossible. Even when I surround them, a few crappy D units can still easily resist Assault. Is that supposed to be the case?
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RE: Did they make Assault harder? - 2/1/2009 11:37:52 PM   
V22 Osprey


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You must have extreme assault rules on.

(in reply to safemist)
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RE: Did they make Assault harder? - 2/2/2009 7:07:31 PM   
MrRoadrunner


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quote:

ORIGINAL: safemist

In the old Talonsoft version, Assaulting Disordered units was really easy. Now it seems impossible. Even when I surround them, a few crappy D units can still easily resist Assault. Is that supposed to be the case?


Welcome to version 1.04 extreme assault.

RR

_____________________________

“The object of life is not to be on the side of the majority, but to escape finding oneself in the ranks of the insane.”
― Marcus Aurelius, Meditations

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RE: Did they make Assault harder? - 2/2/2009 7:53:01 PM   
Dali

 

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No good...
cca 70% old scenario its no playable...

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RE: Did they make Assault harder? - 2/2/2009 8:30:05 PM   
1925frank

 

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The original Talonsoft assault rules are still available.  At the start of the game, when selecting options, just unclick the "Extreme Assault," and it'll default to the assault rules with which you are familiar. 

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RE: Did they make Assault harder? - 2/2/2009 11:31:34 PM   
safemist

 

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Did they change the scenarios, the number of turns etc in light of Extreme Assault? Anyone know?

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RE: Did they make Assault harder? - 2/2/2009 11:37:31 PM   
MrRoadrunner


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None of the old scenarios were changed.
Adding turns was a pipe dream, in the minds of a few. It was/is not the answer.

RR

_____________________________

“The object of life is not to be on the side of the majority, but to escape finding oneself in the ranks of the insane.”
― Marcus Aurelius, Meditations

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RE: Did they make Assault harder? - 2/3/2009 1:10:04 AM   
junk2drive


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As a side note, the Scenario Selector program that comes with the game allows you to change the number of turns as well as first side, etc.

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RE: Did they make Assault harder? - 2/15/2009 3:58:22 AM   
Fierce


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I prefer the new assault rules except it might need a little more tweaking. As mentioned, one really has to pound down the strengths of platoons significantly before an assault is successful, perhaps unrealistically so. I had my 4 full strength infantry platoons fended off by a single strength, surrounded, 57mm AT gun in a bunker for 5 turns!? All the while it shooting and taking out more and more of my infantry.

Is morale taken into account with assaults?

Dave

_____________________________

After all these years I still love the old tactical games.

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RE: Did they make Assault harder? - 2/15/2009 6:44:54 AM   
Jason Petho


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From: Terrace, BC, Canada
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quote:

ORIGINAL: Fierce

Is morale taken into account with assaults?



Yes, that is one of the key elements of the new assault rules. The higher the morale of the defending unit, the less likely the assault will succeed.

Jason Petho



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RE: Did they make Assault harder? - 2/15/2009 6:47:05 AM   
Jason Petho


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From: Terrace, BC, Canada
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quote:

ORIGINAL: safemist

Did they change the scenarios, the number of turns etc in light of Extreme Assault? Anyone know?


Scenario adjustments will come with the 1.05 UPDATE.

Jason Petho



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RE: Did they make Assault harder? - 2/15/2009 2:39:37 PM   
wings7


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Junk,

What is the "Scenario Selector" program and how do you access it?
Thanks.

Patrick

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Post #: 12
RE: Did they make Assault harder? - 2/15/2009 2:54:08 PM   
junk2drive


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Windows Start, All Programs, JTCS, Scenario Selector

It allows you to see all of the scenarios you have, by game, sorted how you want. You can change first side, number of turns, and other things.

It was made by member cpdeyoung. Search for his posts for more details.

(in reply to wings7)
Post #: 13
RE: Did they make Assault harder? - 2/15/2009 3:03:11 PM   
wings7


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Junk,

Got it, thanks!

Patrick

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Post #: 14
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