From: Menomonee Falls, Wisconsin, USA
Well... there is one very important factor in the real world who is missing in WITP...
The abilety for 12 000 men to take 390 000 prisioner... something who happand sevral times IRL... Of course not often, but from time to time some genius German commanders did it on the east front... and of course the British in early war aiganst the Italiens.. and the Italiens aiganst the Ethopiens back in 37.
The factor of exelent chanse, oppertunity and gamble who can cause a fast and very small force to cut off and surrender massive quantitys of enamy forces...
Or the other way arround if you like... the small number holding out aiganst a huge number for a long long time, like the German Paratrops at Monte Casino under daliy air bombardments and hevy enamy fire refused to retreat.
Its my impression that in WITP "number" is a to important factor, I think dedication, doctrines, experience, equicpmant and ledership should be more important then they are in WITP, afterall those factors and a tiny bit of luck is properbly what caused some of those interesting combat results from time to time.
I will not argue the realism of the WITP ground combat model as we are all well aware of the deficiencies. While the system could not effectively replicate a Monte Cassino, look at what could happen, if you had a small force in a Fortification level 9 (x3 AV) urban hex (x4 AV) with high quality weapons, high experience, high morale, low disruption, 100 preparation points, and plenty of supply. Add to that a high quality unit leader with high Inspiration and high Land Skill. Add also a Corp Headquarters and a Command Headquarters in range of the unit. Under these circumstances it is actually quite easy for a very small defending force to repeatedly issue a serious drubbing to a very large attacking force.
In a WITP model, the battle for the Monte Cassino Abbey is too small of a scale to be modelled. It would be seen in terms of the larger scale assault on the Gustav line in the area of Cassino.
< Message edited by wwengr -- 1/25/2009 1:37:57 PM >
I have been inputting my orders for the campaign game first turn since July 4, 2009. I'm getting close. In another month or two, I might be able to run the turn!