Hello,Sorry for bad English.
AI exists in the game WitP on two levels.
Basic AI, aircraft normally fight, the ground units primarily defensive struggle, with a focus on immediate targets.
Ships create simple formation.
Hand-written AI created.
The AI shall ensure the implementation of specific operations (such as landing on Tarawa, etc.)
In mode WitR operates the only first, basic AI.
Allowing mainly for Germans really interesting game, at least the initial offensive.
Ships on this AI work problematically, the sea is not obviously linked.
Therefore, awards are often impractical AI commands.
If someone wanted to try to play, I'm available.