No Dave, there is enough information, No 06M not popups on the map, on the contrary I want less intrusion upon the maps. The foundation is the geography, the land stays there, the armies move, they come and go, they should have the transparency, not the intrusion on the beautiful AA maps by their overlay.
But we need the units' orientations. Seems I didn't communicate very well, my apologies. Let's see...an example...hmmmm.
OK...the units are in a grouping, a command structure, in various formations of deployment. AA has this, but the way its presented on the map should be like the situation maps in our history books. The NATO icons for this example will do, but no base, just the unit designation on the side of the type box, the size above. So for an AA battalion for instance you may have a cluster of the HQ, 3 companies and a couple of platoons, =6 nato icons.
This cluster has a border, a defining line on its perimeter, its front, flanks,sides, rear, etc. There is cohesion so it should be a blob like footprint loosely based on its chosen formation...think of a cloud in two dimensions with a distinct border, like a computer radar signature of precipitation hovering over a google weather map, its animated and you watch it move into your location of interest.
Ever interact with a weather map where you can change the degree of tranparency the precipitation signal diplays so that you can still observe the underlying geography? Ever observe the different colors based on the degree of intensity the rain cloud precipitation has? Green is light rain, yellow heavier, red ...really intense, its all from a doppler radar and it gives you a definition of the action in conjunction with the land it is invading.
Now do you see? The rain clouds are the combat formations in the user's chosen transparency moving in the geographical display(map), not obscurring it.
See those 6 nato icons in that cloud, you can tell what they are, where they are, their size and with a little more visual aid their current actions(AA has all this), ...we'll get to that later.
Now Maestro, when you mouse over those icons in that cloud(deployment footprint), and their tranparency brightens a bit, over to the left, or right, or whatever, not on the map, where ever that unit panel's location happens to be(Like AA has now), guess what resides in that "Unit information panel"?
Am I being a bit clearer now?
I'm not asking for more information, just a little bit different configuration of diplaying it.
So I can enjoy the beautiful AA maps in a more dynamic, interactive combat environment, just like if I happen to open the pages of "Afrika Korps" to a situational map of "The Cauldron" and all of a sudden it comes to life.
< Message edited by SeaMonkey -- 12/3/2008 4:11:23 AM >