From: Pax River, MD
I'll take a stab at these without benefit of looking over Andy's shoulder during the replay.
1. Why are some Sally's droping 250 kg bombs and other droping 100 kg bombs?
4 x Ki-21-IIa Sally bombing from 1200 feet (12th Sentai / 3rd Air)
Airfield Attack: 4 x 250 kg GP Bomb
4 x Ki-21-IIa Sally bombing from 1200 feet (98th Sentai / 3rd Air)
Airfield Attack: 4 x 100 kg GP Bomb
We needed a way to better represent the missionized loadouts that LBA (Particularly IJ side) carried. More smaller bombs equate to more "hits" against non-naval targets and are less concerned with AP capability than spreading effects over a larger unarmored area. There are behind the scene checks that determine what loadout is used. Not at liberty to divulge the details of this yet.
2. Still not sure I've seen a Buffalo I, lost to A2A in either AAR, how about a view of the air losses at the end.
To be fair, if you've read Shores Vol I, you'll remember that the great majority of Buffalo kills rarely resulted in an outright, blow up in your face, kill. Usually they were deadsticked or the victim of several attacks, the last of which culminating in a kill. Most were destroyed or made unserviceable on the ground owing to poor field conditions and the rapid advance of the IJAAF air campaign.
That said, I can assure you that Buffaloes can be destroyed. But it takes a strong fighter Sweep or Escort to do so. As the IJ player it has to be a primary focus to seek out and degrade the RAF in Malaya. The best way to do this is to operate Sweeps and Escorts in large numbers. I recommend Sentai strength operations at a minimum and heavy escort when Bombers are involved, otherwise the RAF will linger. Bottom line is minimum 2:1 force ratios, ideally 3:1.
In Andy's case, I could be wrong, he is better equipped to plan, execute, and report the ground component of this AAR, and may not be fully realizing the potential of the new A2A code with his style of play. There is a lot to learn even for the Devs when it comes to other areas of this monster. I admit to being wholly unqualified to speak to the Sea or Land components...
3. 12:1 odds and no allied A2A loss?
Ki-27b Nate x 24
Blenheim IF x 1
Buffalo I x 1
Japanese aircraft losses
Ki-27b Nate: 2 damaged
Allied aircraft losses
Blenheim IF: 1 damaged
Buffalo I: 1 damaged
We coded several "situational" aspects to A2A. The task was to somehow represent how a smaller force could engage a much larger force, and at a minimum survive, and at a maximum make an effective attack and retreat following proper and advantageous positioning. What you are seeing here is, possibly this new dynamic combined with the good durability of the Buffalo against weaker though accurate machine gun caliber weapons.
If the first attack against each of these Buffs resulted in a certain damage level, it would cause them to "dive away", or retire with severe damage and take them out of position to continue the fight. Lower DUR A/C might otherwise just blow up.
Additionally there is an economy of force aspect to A2A where as a flight lead I may have my 3rd Chutai engage the 2 Buffaloes that are lurking to the east, and keep my main force in an effective Escort position rather than have all my A/C bite off on what could be a decoy...
4. 4:1 + odds and no allied A2A loss?
Morning Air attack on Georgetown , at 49,74
Ki-43-Ia Oscar x 13
Buffalo I x 3
No Japanese losses
Allied aircraft losses
Buffalo I: 3 damaged
Buffalo I: 1 destroyed on ground
In this case you'll notice the Oscars are carrying bombs...depending on the positioning of the different flights the Buffs may have fumbled their first attack, yet caused a flight of Oscars to jettison their bombs to deal with the Buffs at an initial disadvantage. Given the EXP and relative disposition of RAF Buffalo units in Malaya, it isn't unreasonable that this might be the case, especially since the Higher EXP pilots don't ALWAYS fly first anymore.
Also see above as to other contributing factors.
Hope this helps.
< Message edited by TheElf -- 10/16/2008 11:20:01 AM >
IN PERPETUUM SINGULARIS SEDES