ORIGINAL: Marshall Ellis
IF EIH 3.0 was so good and balanced, why did they head on and made new versions ?
From what i could tell from one EIH forum they appearently "re-introduced" 9 depots to Austria ?
EIH had the reputation about trying to be more historical, but then it sounds weird if they would reduce the most effective supply system around.(Austria's).
Sorry Marshall, but its your statements, you said and this was confusing to me.
. The reducement is due to the map, although the map is the same for all nations, so why the difference..
. Del, stated and you agreed it was cause of how reinforcement works in EIANW, but it works the same for all nations .. Russia,Austria & Spain dont differ from that.
So EIH 3.0 is to blame.
They went on because nothing is perfect and there is ALWAYS room to improve BUT at the time of our initial design for the "Napoleonic Wars" (Original Game) we had spoken with Michael Treasure (Creator/Moder of EiH) and had agreed to use EiH3.0 which was the current version back then. I really spent little time evaluating the number of depots but the testers did mention that we should use the same number of depots as was in EiH3.0 due to the fact that if you give more then supply chains might allow people to invade MPs that might otherwise not be possible with fewer depots.
Marshall can you please help me fill out how this was created.
As far as i can find EIH maps.
Tyrol Capital in EIH is supposed to be in "EIANW area172 Innsbruck", not as in EIA&EIANW Salzburg...
This could possible be a reason why Austria was reduced in depots, since it enables a possible supply line from Innsbruck to Freiburg, and from Freiburg to Luxenburg. And as you wrote game tested.
But then in your EIANW map you moved the capital ? Meaning Austria needs 1 more depot to create this same supply line.
Was this also tested by EIH team with only 7 depots ?
Im guessing if they adjusted the EIH-map in a later version, they possible also returned those depots.
But i feel it brings inconsistency to the version flow, if you use 1 setup pool, while using another map.