From: King's Landing
Did not know about the right click map move in Vassal, but it doesnt change the comment entirely. My next question about ZunTzu for GJK basically illustrates why.
In Vassal, a lot of what you need to do with a unit you can do simply by right-clicking it. Now Dave.. Do you see what would be wrong if you couldn't? Like in many PC Wargames you would select a unit, move all the way to the top to click a menu and/or command then move all the way back to select the next unit, rinse/repeat. Or you'd get some lame comment from players/developers that your not suppose to use the mouse (I still gasp at that) but rather press hotkeys for each command as if its still 1980. This was Advanced Tactics answer and sure I still love the game but also no excuse when VASSAL already has better even.
Its literally lesson #1 in program/game design and it continues to appall me how many wargame designers don't seem to get that. I applaud that Vassal does. I did not exactly see this with ZunTzu, and I was curious if it had the ability to add that where needed.
Where Vassal falls short is in map movement and zooming though now Ive read something about zooming being better in the new VASL version.. Its still overall a fundamental enough need that I find the ZunTzu interface incredibly more modern, intuitive, and so forth.
Which is lesson #2 in program/game design... A program/games controls should come naturally. You shouldn't even need to tell somehow HOW to maneuver through the interface/etc. You should only need to tell them how to use the program/play the game.
I'm not saying VASSAL is bad, just that ZunTzu is better in those regards. VASSAL still has things I'd like to see the average PC Wargame have, so it still gets a plenty good rating from me, and I will use it, especially VASL.
But, aside from PBEM, what other limits does ZunTzu have? Can I get those right-click menus/pop-up menus?