From: Edgewater, MD
ORIGINAL: John Lansford
I don't mix AK's and AP's in the same TF either if I'm moving large LCU's. To avoid leaving chunks behind, I usually make sure there's at least 25% overcapacity in the TF to carry the LCU, especially the really big ones.
What bothers me most is when I try and move the base units with an amphibious TF, and find out that the SC radar units don't fit in any amphibious craft, even an LST or LSD. Those things could carry 20 tanks, I think a radar set and its vehicles would fit in one!
Depending on the mod or version, ships capacities are never what they were in real life. Shame because some folks have done really extensive, outstanding research in this area. I believe JWE is one?
Ahh but what WitP Mk I does not calculate is the differences in how units can be loaded. So modders - (JWE included) - have homogenized and pastuerized capacities to reflect that ships were not 100% efficent in the utilization of cargo space depending on load type.
AE goes a long way toward correcting WitP deficiencies in this regard with the introduction of combat loading and commercial loading.
Here's a link to: Treespider's Grand Campaign of DBB
"It is not the critic who counts, .... The credit belongs to the man who is actually in the arena..." T. Roosevelt, Paris, 1910