Hi Gibbon, Hi Joe.D,
Wars in America is indeed the sequel to Birth of America.
I must confess I have not checked the numbers but I thinh the WIA map is slightly smaller than the AACW one. Anyway, my experience with my ladtop is that the scrolling is much smoother than with BoA1. Indeed, WIA is using a new pre-cache system (already implemented with Napoleon's Campaigns) and I can really feel it.
Regarding your question about cohesion. No, what we are talking about is the game feature where your units loose cohesion after ater each fight or long movement. Hence you'll have to rest your exhausted red coats regiments before a battle otherwise you'll lose in efficiency. Armies, corps and division did not exist during the Independence War, so they are not implemented in WIA.
Furthermore, the BOA serie focuses on operational decision and interface simplicity. Hence, we have implemented a new production system where you order Highlanders units for the Crown or Guns for the Rebels for example, but it's much more simpler than the AACW economy and units production system because this is a different game design philosophy even if using the same engine.
For obvious reasons, if you want more info I invite you to check our forums . This is a Matrix AACW forum, and with all his curtsy, Erik won't let me speak blatantly about our games for ever.
< Message edited by korrigan -- 7/5/2008 11:40:39 AM >
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