From: Zagreb, Croatia
Well I don't know WITP yet but one thing I disliked about Grigsby's 12° Clock was the long realtime AI Phase were one couldn't take any adjustments and was sentenced to stare on the screen. This was as exciting as watching paint dry to me.
Is this similiar in WITP ?
WitP is "WeGo" system (i.e. both players make their turns and then the turn is resolved on PC of the 1st player = Japanese player in WitP case)...
Prior Preparation & Planning Prevents Pathetically Poor Performance!
A & B: WitW, WitE, WbtS, GGWaW, GGWaW2-AWD, HttR, CotA, BftB, CF
P: UV, WitP, WitP-AE