Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

I like this forum.

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Classic (Free) Games] >> War In Russia: The Matrix Edition >> I like this forum. Page: [1]
Login
Message << Older Topic   Newer Topic >>
I like this forum. - 3/27/2002 2:17:57 PM   
varjager

 

Posts: 358
Joined: 3/25/2000
From: sweden
Status: offline
I would like to say thanks to all people in the wir forum cause it is an honor and a pleasure to come here the read the postings.
There are always quick replys on Q&As.There is almost never any name calling or flaming here.Most of all we share a game that for me has given me alot of new friends all over the world.People who i discuss and talk on the phones with. If RickyB and Ed could please just increase the Sov replacment and exp on the fighters and........then on and on and on!


Well my hat goes of for all of you!

_____________________________

Post #: 1
- 3/27/2002 2:48:27 PM   
Muzrub


Posts: 1780
Joined: 2/23/2001
From: Australia, Queensland, Gold coast
Status: offline
Hey Varjager same here mate- its a great way to meet other people and cross with other cultures, its a learning experience!

But the game needs work!

_____________________________

Harmlessly passing your time in the grassland away;
Only dimly aware of a certain unease in the air.
You better watch out,
There may be dogs about
I've looked over Iraq, and i have seen
Things are not what they seem.


Matrix Axis of Evil

(in reply to varjager)
Post #: 2
- 3/28/2002 3:36:54 AM   
jontegrabben

 

Posts: 16
Joined: 1/14/2002
From: Suedois
Status: offline
Yeap, i agree with you 2 guys. At many forums people just "throw pies" for the sake of it and is usually not interested in the area of interest. Dont think you could say that about this place.

And btw Muzrub hopefully the game never vill be complete.......beacuse this forum would get obsolete then. :cool:

(in reply to varjager)
Post #: 3
- 3/28/2002 2:17:23 PM   
Muzrub


Posts: 1780
Joined: 2/23/2001
From: Australia, Queensland, Gold coast
Status: offline
[QUOTE]game never vill be complete[/QUOTE]

It will obselete very soon when the new version comes out.

_____________________________

Harmlessly passing your time in the grassland away;
Only dimly aware of a certain unease in the air.
You better watch out,
There may be dogs about
I've looked over Iraq, and i have seen
Things are not what they seem.


Matrix Axis of Evil

(in reply to varjager)
Post #: 4
- 3/28/2002 3:41:40 PM   
Ed Cogburn

 

Posts: 1979
Joined: 7/24/2000
From: Greeneville, Tennessee - GO VOLS!
Status: offline
[QUOTE]Originally posted by Muzrub
[B]

It will obselete very soon when the new version comes out. [/B][/QUOTE]


Very soon? Gary's working on Uncommon Valor and War in the Pacific right now, and they don't even have a publisher lined up for WiR3. Without a publisher they are not going to spend any time on it. Sadly, this is just classic vaporware, and will be for AT LEAST a year, probably more.

(in reply to varjager)
Post #: 5
- 3/28/2002 4:00:48 PM   
czerpak

 

Posts: 271
Joined: 11/2/2001
From: Poland
Status: offline
Whatever will be published next, WiR remains a classic. And how a classic can become obsolete ?

(in reply to varjager)
Post #: 6
- 3/28/2002 4:09:58 PM   
Muzrub


Posts: 1780
Joined: 2/23/2001
From: Australia, Queensland, Gold coast
Status: offline
[QUOTE]Whatever will be published next, WiR remains a classic. And how a classic can become obsolete [/QUOTE]

When no-one plays it after a better game is released.
Things become obselete everyday, even opinions.

_____________________________

Harmlessly passing your time in the grassland away;
Only dimly aware of a certain unease in the air.
You better watch out,
There may be dogs about
I've looked over Iraq, and i have seen
Things are not what they seem.


Matrix Axis of Evil

(in reply to varjager)
Post #: 7
- 3/28/2002 6:04:23 PM   
SoleSurvivor

 

Posts: 1493
Joined: 7/13/2001
From: Germany
Status: offline
Dunno... I still prefer older versions of some games over newer ones.

_____________________________

"Wenn sie jetzt ganz unverhohlen
wieder Nazilieder johlen
über Juden Witze machen
über Menschenrechte lachen
wenn sie dann in lauten Tönen
saufend ihrer Dummheit frönen
denn am Deutschen hinterm Tresen
muss nun mal die Welt genesen
dann steh auf u

(in reply to varjager)
Post #: 8
- 3/28/2002 7:11:04 PM   
Lokioftheaesir

 

Posts: 548
Joined: 3/26/2001
From: Oz
Status: offline
[QUOTE]Originally posted by Muzrub
[B]
When no-one plays it after a better game is released.
Things become obselete everyday, even opinions. [/B][/QUOTE]

Muz

There is no better game on the russian front, ergo, it will not become obsolete.

"Things become obselete everyday, even opinions."

As the sum total of human thought is 99% opinion (and 1% fact) then yes, most opinions are obsolete before they even enter the mind of the proposer.
(The concept of the 'subjective opinion' fascinates me. 'What is a subjective viewpoint?')

Loki

PS

Just got back, As Mr Varjager says, this is a great forum. Never know what will pop up next.

_____________________________

Gentile or Jew
O you who turn the wheel and look to windward,
Consider Phlebas, who was once handsome and tall as you.

(in reply to varjager)
Post #: 9
- 3/28/2002 7:18:53 PM   
czerpak

 

Posts: 271
Joined: 11/2/2001
From: Poland
Status: offline
[QUOTE]Originally posted by Lokioftheaesir
[B]
most opinions are obsolete before they are even enter then mind of the proposer.

Loki [/B][/QUOTE]

ROFLOL :)

Good one, Nick.
Be carefull, some people here might feel offended :)

(in reply to varjager)
Post #: 10
- 3/28/2002 7:34:56 PM   
Lokioftheaesir

 

Posts: 548
Joined: 3/26/2001
From: Oz
Status: offline
[QUOTE]Originally posted by czerpak
[B]

ROFLOL :)

Good one, Nick.
Be carefull, some people here might feel offended :) [/B][/QUOTE]

Maciej

Then that is their opinion...:p :p

It is not my job to placate the feeble minded.

WooHoo, that should get the ball rolling.

Loki

PS

I'm guilty of preconceptions myself in many cases.
For example..
My 'opinions' on Monty are hardly realistic, yet i take a comfort from them. Australians have never thought the 'pommies' were good enough to lead us. Monty reinforces that 'opinion'. We look at Galipoli and curse the toff fools who wasted so many australian lives. This is a feeling that will never die here.
And funny enough, Erwin Rommel is held in high regard in this country, anyone care to guess why?

_____________________________

Gentile or Jew
O you who turn the wheel and look to windward,
Consider Phlebas, who was once handsome and tall as you.

(in reply to varjager)
Post #: 11
- 3/28/2002 7:42:13 PM   
czerpak

 

Posts: 271
Joined: 11/2/2001
From: Poland
Status: offline
[QUOTE]Originally posted by Lokioftheaesir
[B]


WooHoo, that should get the ball rolling.

Loki [/B][/QUOTE]
I hope so, will be fun to read and maybe even partcipate in discusion. My last one died after short, but fruitfull life.

(in reply to varjager)
Post #: 12
- 3/29/2002 3:32:13 PM   
Muzrub


Posts: 1780
Joined: 2/23/2001
From: Australia, Queensland, Gold coast
Status: offline
[QUOTE]There is no better game on the russian front, ergo, it will not become obsolete. [/QUOTE]

True!

But for how long?
The future can be an amazing place and as such the future could bring us a greater game- I dare say it will.:p

_____________________________

Harmlessly passing your time in the grassland away;
Only dimly aware of a certain unease in the air.
You better watch out,
There may be dogs about
I've looked over Iraq, and i have seen
Things are not what they seem.


Matrix Axis of Evil

(in reply to varjager)
Post #: 13
- 3/30/2002 9:06:39 PM   
Die Kriegerin

 

Posts: 58
Joined: 1/30/2002
From: Harligen, Texas
Status: offline
Hey Ed, What's the cost to publish a game like WIR3.

(in reply to varjager)
Post #: 14
- 3/31/2002 6:53:40 AM   
Ed Cogburn

 

Posts: 1979
Joined: 7/24/2000
From: Greeneville, Tennessee - GO VOLS!
Status: offline
[QUOTE]Originally posted by Die Kriegerin
[B]Hey Ed, What's the cost to publish a game like WIR3. [/B][/QUOTE]


I don't really know, however the small size of the wargaming market means margins are razor thin.

(in reply to varjager)
Post #: 15
wir alternatives - 3/31/2002 4:25:23 PM   
loveman

 

Posts: 91
Joined: 7/8/2001
Status: offline
regarding alternative version of the war in the east shwerpunts russo german war is not bad and the game play is quite good to but like all games it is not perfect.;)

(in reply to varjager)
Post #: 16
Re: wir alternatives - 3/31/2002 5:17:51 PM   
Ed Cogburn

 

Posts: 1979
Joined: 7/24/2000
From: Greeneville, Tennessee - GO VOLS!
Status: offline
[QUOTE]Originally posted by loveman
[B]regarding alternative version of the war in the east shwerpunts russo german war is not bad and the game play is quite good to but like all games it is not perfect.;) [/B][/QUOTE]


I'm sure its good, but like World in Flames and Third Reich, it is a conversion of a boardgame (well, it looks like a boardgame including a 1 to 6 die roll for combat results). What most of us really want I think is a game with lots of detail and depth, something that is only possible with a computer, something like what Gary Grigsby (WF,WIR) and Norm Koger (OpArtWar) have produced.

(in reply to varjager)
Post #: 17
Re: Re: wir alternatives - 4/1/2002 4:29:48 PM   
Lokioftheaesir

 

Posts: 548
Joined: 3/26/2001
From: Oz
Status: offline
[QUOTE]Originally posted by Ed Cogburn
[B]


I'm sure its good, but like World in Flames and Third Reich, it is a conversion of a boardgame (well, it looks like a boardgame including a 1 to 6 die roll for combat results). What most of us really want I think is a game with lots of detail and depth, something that is only possible with a computer, something like what Gary Grigsby (WF,WIR) and Norm Koger (OpArtWar) have produced. [/B][/QUOTE]

Ed. Yeh OpArtWar is pretty good but designing scenerios takes alot of work if you do them from scratch. I like the event tree though, once you get a handle on how to use it properly you can do some great stuff.

Loki

_____________________________

Gentile or Jew
O you who turn the wheel and look to windward,
Consider Phlebas, who was once handsome and tall as you.

(in reply to varjager)
Post #: 18
Re: Re: Re: wir alternatives - 4/1/2002 6:11:27 PM   
Ed Cogburn

 

Posts: 1979
Joined: 7/24/2000
From: Greeneville, Tennessee - GO VOLS!
Status: offline
[QUOTE]Originally posted by Lokioftheaesir
[B]
Ed. Yeh OpArtWar is pretty good but designing scenerios takes alot of work if you do them from scratch. I like the event tree though, once you get a handle on how to use it properly you can do some great stuff.
[/B][/QUOTE]


Its not just the kind of complex scenarios you can build with it. His Korea scenario is a much better version of the standalone Korea game he produced many years ago. You can certainly do a lot if you have time and patience (and skill?). My main reason for mentioning OPArt though is the level of detail in his equipment database. If you've seen his Barbarrossa scenario that comes with OpArt: Century of Warfare, you'd know what I mean. Almost every piece of equipment and several different squad types, all with their own characteristics. It goes way beyond what Gary did in WIR.

(in reply to varjager)
Post #: 19
Re: Re: Re: Re: wir alternatives - 4/1/2002 9:28:44 PM   
Lokioftheaesir

 

Posts: 548
Joined: 3/26/2001
From: Oz
Status: offline
[QUOTE]Originally posted by Ed Cogburn
[B]


Its not just the kind of complex scenarios you can build with it. His Korea scenario is a much better version of the standalone Korea game he produced many years ago. You can certainly do a lot if you have time and patience (and skill?). My main reason for mentioning OPArt though is the level of detail in his equipment database. If you've seen his Barbarrossa scenario that comes with OpArt: Century of Warfare, you'd know what I mean. Almost every piece of equipment and several different squad types, all with their own characteristics. It goes way beyond what Gary did in WIR. [/B][/QUOTE]

Ed
I've got the original V1.0 Of opart so i've not seen the Barbarossa scen. I agree that the Korea Scen is good fun. I've played it right through a couple of times as both sides.
Never played the game pbem though so i should go out and buy the lattest version so i can do so.
By 'Century of Warfare' do you mean it covers right up to the '90's say?

Loki

_____________________________

Gentile or Jew
O you who turn the wheel and look to windward,
Consider Phlebas, who was once handsome and tall as you.

(in reply to varjager)
Post #: 20
Re: Re: Re: Re: Re: wir alternatives - 4/2/2002 1:40:28 PM   
Ed Cogburn

 

Posts: 1979
Joined: 7/24/2000
From: Greeneville, Tennessee - GO VOLS!
Status: offline
[QUOTE]Originally posted by Lokioftheaesir
[B]
By 'Century of Warfare' do you mean it covers right up to the '90's say?
[/B][/QUOTE]


COW was the last release/version of OpArtWar. It has the most up to date database from Norm, and it covers the gamut of warfare from 1900 to 2000, hence its name. The game's startup is flaky on modern hardware though. I have to drop the resolution down to 1024x768 before running it, and even then the startup graphics may still crash or freeze. Very annoying. The game itself is fine though, I wish they gave us an option to skip the opening graphics.

(in reply to varjager)
Post #: 21
Re: Re: Re: Re: Re: Re: wir alternatives - 4/3/2002 10:52:22 AM   
Lokioftheaesir

 

Posts: 548
Joined: 3/26/2001
From: Oz
Status: offline
[QUOTE]Originally posted by Ed Cogburn
[B]


COW was the last release/version of OpArtWar. It has the most up to date database from Norm, and it covers the gamut of warfare from 1900 to 2000, hence its name. The game's startup is flaky on modern hardware though. I have to drop the resolution down to 1024x768 before running it, and even then the startup graphics may still crash or freeze. Very annoying. The game itself is fine though, I wish they gave us an option to skip the opening graphics. [/B][/QUOTE]

Ed

Jeezz i feel really bad for you. (look ..there is a tear on my cheek)
Having to drop down to 1024x768 must be a real bummer :)
Maybe if you downgraded to a 450mz machine with 64 MB of ram and Win 95 you would have no problems at all with Wir Or OpArt (or with any programe).
HeHe :)
Aint i a bastard.

Loki

PS. Send me a 3K US money order and i'll see if your problems are generic. (sorry but the wild turkey has me,,, oh Nooooooo)

_____________________________

Gentile or Jew
O you who turn the wheel and look to windward,
Consider Phlebas, who was once handsome and tall as you.

(in reply to varjager)
Post #: 22
Re: Re: Re: Re: Re: Re: Re: wir alternatives - 4/4/2002 6:44:56 PM   
Ed Cogburn

 

Posts: 1979
Joined: 7/24/2000
From: Greeneville, Tennessee - GO VOLS!
Status: offline
[QUOTE]Originally posted by Lokioftheaesir
[B]
Jeezz i feel really bad for you. (look ..there is a tear on my cheek)
Having to drop down to 1024x768 must be a real bummer :)
[/B][/QUOTE]


What? Doesn't everyone work in 1600x1200x32 mode now? :)

(in reply to varjager)
Post #: 23
Page:   [1]
All Forums >> [Classic (Free) Games] >> War In Russia: The Matrix Edition >> I like this forum. Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.156