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CW Gettysburg: Fatigue will not decrease

 
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CW Gettysburg: Fatigue will not decrease - 3/6/2008 10:09:40 AM   
Didi63

 

Posts: 8
Joined: 3/6/2008
Status: offline
Hello,
one simply question:

My Union brigade has a fatigue level of 3. I'm now waiting for several moves that the level will be decrease to 0. But nothing happens. The brigade do nothing and they stand behind the frontline! So what can I do?

Didi



< Message edited by Didi_C -- 3/6/2008 10:10:48 AM >
Post #: 1
RE: CW Gettysburg: Fatigue will not decrease - 3/7/2008 4:37:49 AM   
rhondabrwn


Posts: 2582
Joined: 9/29/2004
From: Snowflake, Arizona
Status: offline

quote:

ORIGINAL: Didi_C

Hello,
one simply question:

My Union brigade has a fatigue level of 3. I'm now waiting for several moves that the level will be decrease to 0. But nothing happens. The brigade do nothing and they stand behind the frontline! So what can I do?

Didi




There is an element of luck on unit recovery of fatigue. You might have to leave that unit in place for hours before it recovers fatigue. It's a bit like the way units can go to "low ammo" the first time they fire... it's just an internal die roll going on.

One of the things a lot of people would like to change is this "luck" factor. I, for one, would like to have each unit's ammunition supply recorded and changed each time they fire. Fatigue? the same thing.. some percentage recovery that occurs with every turn of rest, perhaps subject to some modification for being stacked with an effective leader.

Until that miracle happens, you just have to live with the game the way it was originally designed - which is still fantastic. It does have it's faults though.


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Far Dareis Mai

My old Piczo site seems to be gone, so no more Navajo Nation pics :(

(in reply to Didi63)
Post #: 2
RE: CW Gettysburg: Fatigue will not decrease - 3/7/2008 10:42:20 AM   
Didi63

 

Posts: 8
Joined: 3/6/2008
Status: offline
Thanks for reply. Its ok, when I know what is happen.

Didi

(in reply to Didi63)
Post #: 3
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