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Hex scale limitations for Battlefront

 
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Hex scale limitations for Battlefront - 1/7/2008 5:26:17 AM   
mllange

 

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What are the hex scale limitations using the editor for Battlefront?

< Message edited by nim8or -- 1/7/2008 5:14:44 PM >


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RE: Hex scale limitations for Battlefront - 1/8/2008 3:51:04 AM   
Captain Cruft


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None. A hex is a hex, they don't have a size.

(in reply to mllange)
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RE: Hex scale limitations for Battlefront - 1/8/2008 4:23:29 AM   
Fred98


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Generally speaking they are meant to be about 1k across.

But a smart scenario designer is not limited to that.

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RE: Hex scale limitations for Battlefront - 1/8/2008 6:56:35 AM   
Gregor_SSG


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quote:

ORIGINAL: nim8or

What are the hex scale limitations using the editor for Battlefront?


There is no formal scale setting in the editor, it is decided by the scenario creator who scales the map and settings like artillery ranges accordingly. A scale of 1km/hex is typical, but there's no actual restriction.

Gregor

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See http://www.ssg.com.au and http://www.ssg.com.au/forums/
for info and free scenarios.

(in reply to mllange)
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RE: Hex scale limitations for Battlefront - 1/8/2008 7:09:50 AM   
mllange

 

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Thank-you, this is the information I was looking for.

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There's a simple answer to every complex question - and it's wrong.
-Umberto Eco

(in reply to Gregor_SSG)
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