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Differences from People's Tactics

 
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Differences from People's Tactics - 11/3/2007 9:11:07 AM   
jeffreysutro@jeffreysutro.com

 

Posts: 133
Joined: 2/27/2004
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I was wondering how Advanced Tactics differs from People's Tactics. I am quite impressed with People's Tactics, and will probably get Advanced Tactics (I'm putting it on my Christmas list), but I'm interested in what changes were made in Advanced Tactics. Thank you for any information you can give me.

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All My Best,

Jeff Sutro
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RE: Differences from People's Tactics - 11/3/2007 9:17:01 AM   
freeboy

 

Posts: 8975
Joined: 5/16/2004
From: Colorado
Status: offline
I just was looking at the game site, at one point the site had a faq from Vic showing the then, pre beta pre gold changes. I could not find it but am sure ir you looked at the Matrix home page game faq and compard you would see some changes,. I never saw PT, sorry I could not be of more help.
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RE: Differences from People's Tactics - 11/3/2007 11:58:29 AM   
Westheim

 

Posts: 570
Joined: 7/9/2007
From: Germany
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From the old PT forum: http://www.reijkersz.nl/vb/showthread.php?s=&threadid=832

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RE: Differences from People's Tactics - 11/3/2007 12:04:51 PM   
seille

 

Posts: 2134
Joined: 6/19/2007
From: Germany
Status: offline
Some of the changes:

-minimap
-scrolling map by mouse
-VERY FLEXIBLE EDITOR
-no longer 4 subformationtypes limit
-strategic map
-statistics
-production overview
-engineers (can create locations and roads/bridges or blow up)
-strategic air attack
-action cards (GREAT !!!)
-better graphics
-MUCH BETTER combat system (like day and night....)
-more detailled combat history
-much improved random game creator (with some special features for PBEM)
-and a lot more !!

Alone the editor and probably lots of coming great scenario´s
and the random game creator are worth to buy it in my eyes.

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RE: Differences from People's Tactics - 11/3/2007 2:40:10 PM   
Awac835


Posts: 279
Joined: 7/16/2004
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Ive played PT fpr abput a month before AT came out. Tbh its simple really. If you like the concept of PT but thought it lacked polish and features then you will love AT becouse it adds all you could possibly want, well almost.

(in reply to seille)
Post #: 5
RE: Differences from People's Tactics - 11/3/2007 7:31:33 PM   
pad152

 

Posts: 2871
Joined: 4/23/2000
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For some reason I didn't like PT but, think AT is a great game, many more options and refindments.

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RE: Differences from People's Tactics - 11/3/2007 8:42:52 PM   
Awac835


Posts: 279
Joined: 7/16/2004
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I didnt like PT that much either really. But that was mostely becouse of the GUI that left much to be desiered. and some other stuff as i would classify as being lack of polish due to vic being a one man dev team with a single artist as support.
What i did like in PT is the core concepts/game design. it just needed a better wrapper which AT brought.

(in reply to pad152)
Post #: 7
RE: Differences from People's Tactics - 11/5/2007 6:38:51 AM   
jeffreysutro@jeffreysutro.com

 

Posts: 133
Joined: 2/27/2004
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Thank you all for your helpful input.  The game is definately going on my Christmas list.

_____________________________

All My Best,

Jeff Sutro

(in reply to Awac835)
Post #: 8
RE: Differences from People's Tactics - 1/2/2010 11:17:15 PM   
CSO_Talorgan


Posts: 723
Joined: 3/10/2007
Status: offline

quote:

ORIGINAL: seille

(like day and night....)


Do you mean "night and day better" or have you come across a method of simulating night combat?

(in reply to seille)
Post #: 9
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