Shannon V. OKeets
From: Honolulu, Hawaii
1) Because this rule was set for the pacific map on pacific scale maps, shouldn't the warlord have a range of four hexes from its city instead of two?
Yes, I will make it 4 hexes not 2. This is similar to the setup restriction on the Communist Chinese changing from within 3 hexes of Sian/Lanchow to within 6 hexes.
I have written and tested code for the first 3 paragraphs.
It should be more, as the number of hexes in MWiF has increased by more than a time 2.
We should look what distances it could cover on the WiF FE map (for example, it could go from Chengtu to Chungking, from Kunming to Kweiyang, from Kunming to Nanning, from Kunming to Hanoi, from Chungking to Kweiyang, and we should put a range that allows those distance.
Also, we once talked about adding a couple more.
Warlords could go from / to
Chengtu to Chungking, that are now 3 hexes apart.
Kunming to Kweiyang, that are now 5 hexes apart.
Kunming to Nanning, that are now 7 hexes apart.
Kunming to Hanoi, that are now 6 hexes apart.
Chungking to Kweiyang, that are now 4 hexes apart.
Chungking to Sian, that are now 7 hexes apart.
Peking to Tsinan, that are now 5 hexes apart.
Shanghai to Wuhan, that are now 6 hexes apart.
East-west distance (Lanchow / Chengtu / Kunming line to Shanghai Tsingtao line), China was 6 hexes large in WiF FE, it is now about 18 hexes in MWiF.
North-south distance (Peking Canton distance) in China was 9 hexes high in WiF FE, it is now 23 hexes high.
So I would conclude that the distance should be something around x2.5 or x3 for the Warlords distance to their city.
So since it is 2 hex restriction in WIF FE, let's make it a 5 hex restriction in MWIF.
Perfection is an elusive goal.