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BoA Modding Handbook - 12/17/2006 6:55:19 PM   
USS Yorktown


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Modders interested by the BoA engine will find usefull materials here.

This work is in progress, but the team is available to help and answer any further questions.

< Message edited by USS Yorktown -- 12/17/2006 7:05:18 PM >


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RE: BoA Modding Handbook - 12/17/2006 7:39:08 PM   
Pocus


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If somebody is crazy enough to try making a big what if for the American War of Independence, he is most welcome (and all needed materials are already there): Canada is still French in 1775, and the British land even more troops to retake all north america in one bloody sweep

< Message edited by Pocus -- 12/17/2006 7:48:21 PM >


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RE: BoA Modding Handbook - 1/30/2007 9:11:03 AM   
Kai

 

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Where is this modding handbook?

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RE: BoA Modding Handbook - 1/30/2007 9:31:11 AM   
Marc von Martial


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quote:

ORIGINAL: Kai

Where is this modding handbook?


http://www.ageod.com/forums/showthread.php?t=1492

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RE: BoA Modding Handbook - 1/30/2007 8:22:28 PM   
Kai

 

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quote:

ORIGINAL: Marc Schwanebeck


quote:

ORIGINAL: Kai

Where is this modding handbook?


http://www.ageod.com/forums/showthread.php?t=1492




Thanks!

Any hints on the easiest way to modify saved game files would be appreciated. (Related to my other post regarding using BOA with miniatures) I'm looking for a method to resolve some battles "out of game" and then input the results back into the computer's saved game files.

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RE: BoA Modding Handbook - 1/31/2007 11:47:24 AM   
Pocus


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This is beyond modding IMO, the save files are only handled by the engine, and each element is traced with an unique identifier.

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