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Time Compression - 8/20/2006 5:06:59 PM   
Titanwarrior89


Posts: 3281
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From: arkansas
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I have it set for 5 minutes but when ever my staff message comes up(platform damage) it resets the time to 1 second. In some of the battles ive fought so far, after a few seconds it resets back to 5 minutes but in some it stays at 1 second. Then I have to reset set it each time.

Why does it do this?

< Message edited by Titanwarrior89 -- 8/20/2006 5:09:30 PM >


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RE: Time Compression - 8/20/2006 5:25:58 PM   
accuracy13

 

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I get it doing the same thing whenever I pick up a NEW contact.  If I lose a contact or its status changes it goes back to my compression rate.  I didn't code it but I expect it is so when those New contacts are Vampires it gives you a chance to react, before they impact.  That is the conclusion I have come to.  Always open for other suggestions.

(in reply to Titanwarrior89)
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RE: Time Compression - 8/20/2006 5:39:50 PM   
Titanwarrior89


Posts: 3281
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From: arkansas
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Sounds like your probley correct. Thanks for the response. When in a large battle with the staff message area clicked to show -platform damage the pop up comes up alot and the pace slows down to 1 sec(I set it on 5 mins.) I can live with the slow down but I have to reset awhole lot. So I cut off the staff message and try to catch it in the regular incoming messages.

But I noticed in a couple of battles last night - it would reset it self back to 5 minutes.

_____________________________

"Before Guadalcanal the enemy advanced at his pleasure. After Guadalcanal, he retreated at ours".

"Mama, There's Rabbits in the Garden"

(in reply to accuracy13)
Post #: 3
RE: Time Compression - 8/20/2006 6:15:33 PM   
jkruny

 

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One thing to look for is a Staff Message that gets hidden behind a zoom window.

If a staff message pops up, TC goes to 1:1 until the message window is closed. Sometimes when you click back to the zoom window, the staff message window gets shuffled behind it. Then no matter how many times you step up the compression it will revert very shortly back to 1:1


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Jeff Krump

When you have to kill a man, it costs nothing to be polite.
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(in reply to Titanwarrior89)
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RE: Time Compression - 8/20/2006 6:23:16 PM   
Titanwarrior89


Posts: 3281
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From: arkansas
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Hmmmmm. I didn't think of that ill take look at it. Thanks JK.

_____________________________

"Before Guadalcanal the enemy advanced at his pleasure. After Guadalcanal, he retreated at ours".

"Mama, There's Rabbits in the Garden"

(in reply to jkruny)
Post #: 5
RE: Time Compression - 8/20/2006 6:27:16 PM   
jkruny

 

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This is in fact a pretty common occurence.

This post kinda gave me a nudge, and I have requested a feature change with AGSI to make the Staff Message boxes always on top.

Not being a coder, I do not have a clue whether this is possible, but I did ask.

_____________________________

Jeff Krump

When you have to kill a man, it costs nothing to be polite.
-Sir Winston Churchill-

(in reply to Titanwarrior89)
Post #: 6
RE: Time Compression - 8/20/2006 8:57:05 PM   
Titanwarrior89


Posts: 3281
Joined: 8/28/2003
From: arkansas
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In my last game that is where the staff messages were hid. Now I see why it was sticking on 1 Sec.

Thanks again Guys for your help.

_____________________________

"Before Guadalcanal the enemy advanced at his pleasure. After Guadalcanal, he retreated at ours".

"Mama, There's Rabbits in the Garden"

(in reply to jkruny)
Post #: 7
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