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RE: New Patch 1.24 with a surprise

 
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RE: New Patch 1.24 with a surprise - 7/24/2006 7:16:06 AM   
Deltadog


Posts: 389
Joined: 2/27/2006
Status: offline

quote:

ORIGINAL: Amaroq



Oh dear god, don't try to do it by hand! Comparing two versions of the same file is exactly the sort of task computers are good at, what you want is called a "diff tool" - there should be plenty of good ones. I use the 'diff' included in Cygwin myself, but if you don't want a full suite of Linux tools, you can find a simple graphical one at The Code Project - Free Tools.


Thanks, I wondered if there were something that would compare 2 files, but never knew such a thing existed. I will get one.

(in reply to Amaroq)
Post #: 31
RE: New Patch 1.24 with a surprise - 7/24/2006 7:19:42 AM   
Steely Glint


Posts: 546
Joined: 9/23/2003
Status: offline
I just got this message when I tried to download the update:

"This site has exceeded its limit of 5 Gigabytes of transfer for the month. You may buy extra Gigabytes of transfer by logging in to the user menu and choosing 'upgrade'.

Thank you,
0catch.com"

_____________________________

“It was a war of snap judgments and binary results—shoot or don’t, live or die.“

Wargamer since 1967. Matrix customer since 2003.

(in reply to Deltadog)
Post #: 32
Link Still Isn't Working - 7/24/2006 2:28:24 PM   
BillT

 

Posts: 16
Joined: 4/1/2006
Status: offline
Still unable to d/l file
thanks

(in reply to Steely Glint)
Post #: 33
RE: Link Still Isn't Working - 7/24/2006 2:31:24 PM   
puresimmer

 

Posts: 2299
Joined: 7/24/2005
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I'm working on finding some FTP space.

Thanks.

_____________________________

Developer, PureSim Baseball

(in reply to BillT)
Post #: 34
RE: New Patch 1.24 with a surprise - 7/24/2006 4:32:04 PM   
Deltadog


Posts: 389
Joined: 2/27/2006
Status: offline
quote:

ORIGINAL: Amaroq

quote:

ORIGINAL: Deltadog
Any idea what has changed. I have started reading both files, trying to determine what needs to be changed, but, as you know is a lot to read, and I have yet to see any note that specifies what might have changed?


Oh dear god, don't try to do it by hand! Comparing two versions of the same file is exactly the sort of task computers are good at, what you want is called a "diff tool" - there should be plenty of good ones. I use the 'diff' included in Cygwin myself, but if you don't want a full suite of Linux tools, you can find a simple graphical one at The Code Project - Free Tools.




I obtained one of the diff applications and compared the new version of the pursim.xml in the current patch with the old version in a prior patch and
there appears to be one difference.

Old contains line-
<VERSION>374</VERSION>

New contains line -
<VERSION>375</VERSION>

Can this be the only thing that prevents the deadball era.xml file from running??

(in reply to Amaroq)
Post #: 35
RE: New Patch 1.24 with a surprise - 7/24/2006 6:30:27 PM   
Amaroq

 

Posts: 1100
Joined: 8/3/2005
From: San Diego, California
Status: offline
quote:

ORIGINAL: Deltadog
Old contains line-
<VERSION>374</VERSION>

New contains line -
<VERSION>375</VERSION>

Can this be the only thing that prevents the deadball era.xml file from running??


It could be. I imagine the game has a 'version number' hard-coded into itself, and compares its version number with the version of the .XML file.

In my experience previously, Shaun has only updated the version number when parts of the .XML file changed - you might get three version 352's in a row with different builds, then see version 353 as he added some new line to the .XML file... but your diff tool shouldn't be lying to you.

(in reply to Deltadog)
Post #: 36
RE: New Patch 1.24 with a surprise - 7/24/2006 7:11:19 PM   
bodeka

 

Posts: 32
Joined: 7/3/2006
Status: offline
I've still never been able to get the game to run. I just dl this new 1.24 patch. It took all of 2 seconds. I dbl click the white box and say yes to 'run.' It never does ask me for my purchase code. It doesn't ask me for anything. Instead a black dos box opens and these little horizontal slashes float fast across the box at an upward angle for who knows how long. I let it run for 3 minutes and ended the operation.

Please help as I'm 'hoping' this patch will finally allow me to see the game in action for the first time!

Thanks

(in reply to VanScoy)
Post #: 37
RE: New Patch 1.24 with a surprise - 7/24/2006 7:15:39 PM   
SittingDuck

 

Posts: 1031
Joined: 9/1/2002
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Interesting on the XML version update thing.  I do think it is integral to using the latest patch (that the XML reflect that value), but not sure.

WINMERGE is also a good text comparison program, and freeware.

(in reply to bodeka)
Post #: 38
RE: New Patch 1.24 with a surprise - 7/24/2006 7:16:54 PM   
scott32671

 

Posts: 30
Joined: 7/18/2006
Status: offline
when i try to download this, it happens to me the same as bodeka..the black box with the hopping cursors i went to the download section on the matrix games members page, downloaded 1.20 and it worked just fine...is there anyway this patch can be accessed the same as 1.20. other than that, i really love this game, and i still can't get pics to load without going and putting them on one by one on each player card...but oh well..SOM doesn't even OFFER player pics...so i am in no way dissing this wonderful game.

(in reply to bodeka)
Post #: 39
RE: Link Still Isn't Working - 7/24/2006 8:21:41 PM   
SittingDuck

 

Posts: 1031
Joined: 9/1/2002
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quote:

ORIGINAL: puresimmer
I'm working on finding some FTP space.


Does Matrix not give you some FTP space?!?

(in reply to puresimmer)
Post #: 40
RE: Link Still Isn't Working - 7/24/2006 8:27:32 PM   
akcranker


Posts: 477
Joined: 12/12/2005
Status: offline
Matrix met their 5GB monthly limit.

Do any of you that downloaded 1.24 have it saved on your computer?  If so you could upload it to somewhere like www.sendspace.com and provide the link here for all the other users.

(in reply to SittingDuck)
Post #: 41
RE: Link Still Isn't Working - 7/24/2006 8:54:01 PM   
Amaroq

 

Posts: 1100
Joined: 8/3/2005
From: San Diego, California
Status: offline
quote:

ORIGINAL: akcranker
Matrix met their 5GB monthly limit.


If true, that's hilarious... and cause for congratulations, Shaun! If you've got that much current interest going, that makes this the most successful version of PS to date. Way to go, my friend!

(in reply to akcranker)
Post #: 42
RE: Link Still Isn't Working - 7/24/2006 9:18:10 PM   
jfgrauer

 

Posts: 6
Joined: 8/19/2005
Status: offline

quote:

ORIGINAL: akcranker

Matrix met their 5GB monthly limit.

Do any of you that downloaded 1.24 have it saved on your computer?  If so you could upload it to somewhere like www.sendspace.com and provide the link here for all the other users.



As a stop gap measure and until Shaun finds more ftp space, I have uploaded 1.24 to RapidShare. You can get the file here. Be sure to click on the free download, not the premium service.

Jon

(in reply to akcranker)
Post #: 43
RE: Link Still Isn't Working - 7/24/2006 10:26:03 PM   
PadresFan104


Posts: 1223
Joined: 8/8/2005
Status: offline
Great job JF!!!  Thanks for the assist.  Downloaded and it's working fine.

(in reply to jfgrauer)
Post #: 44
RE: Link Still Isn't Working - 7/24/2006 10:34:55 PM   
SittingDuck

 

Posts: 1031
Joined: 9/1/2002
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I think that is 5GB for all of Matrix, not PSBB.  But not sure on that.

(in reply to PadresFan104)
Post #: 45
RE: Link Still Isn't Working - 7/24/2006 11:03:41 PM   
Claymore Cut


Posts: 270
Joined: 5/16/2006
Status: offline

quote:

ORIGINAL: SittingDuck

I think that is 5GB for all of Matrix, not PSBB.  But not sure on that.



Damn, that is pretty small for a company that mainly relys on internet sales and product downloads...

(in reply to SittingDuck)
Post #: 46
RE: Link Still Isn't Working - 7/24/2006 11:51:37 PM   
jfgrauer

 

Posts: 6
Joined: 8/19/2005
Status: offline

quote:

ORIGINAL: Claymore Cut


quote:

ORIGINAL: SittingDuck

I think that is 5GB for all of Matrix, not PSBB.  But not sure on that.



Damn, that is pretty small for a company that mainly relys on internet sales and product downloads...


I may be wrong, but I don't think Shaun was using Matrix as the host for his beta patches. The 1.24 patch was being hosted by Free Web Space Inc.

Jon

(in reply to Claymore Cut)
Post #: 47
RE: Link Still Isn't Working - 7/25/2006 1:02:57 AM   
akcranker


Posts: 477
Joined: 12/12/2005
Status: offline
quote:

ORIGINAL: jfgrauer


quote:

ORIGINAL: akcranker

Matrix met their 5GB monthly limit.

Do any of you that downloaded 1.24 have it saved on your computer? If so you could upload it to somewhere like www.sendspace.com and provide the link here for all the other users.



As a stop gap measure and until Shaun finds more ftp space, I have uploaded 1.24 to RapidShare. You can get the file here. Be sure to click on the free download, not the premium service.

Jon



Wow I just went to that link and it's already been downloaded 13 times and I'm number 14.. thanks Jon for your assistance!!!

(in reply to jfgrauer)
Post #: 48
RE: Link Still Isn't Working - 7/25/2006 3:12:59 AM   
SittingDuck

 

Posts: 1031
Joined: 9/1/2002
Status: offline
quote:

ORIGINAL: jfgrauer

I may be wrong, but I don't think Shaun was using Matrix as the host for his beta patches. The 1.24 patch was being hosted by Free Web Space Inc.



I believe you are right, Jon. Back as far as v1.18, it was the same server as now.

I can't tell you how bad it looks if Matrix can't foot some webspace for Shaun's upgrades and patches. Compared to the other bb sims out there and their related companies, it looks really, really awful.

< Message edited by SittingDuck -- 7/25/2006 3:13:22 AM >

(in reply to jfgrauer)
Post #: 49
RE: Link Still Isn't Working - 7/25/2006 3:16:20 AM   
SittingDuck

 

Posts: 1031
Joined: 9/1/2002
Status: offline
My suggestion is get the FTP space (should be from Matrix, but whatever...  ), then post old patches on Rapidshare and keep a running log of their URLs for people to download should there be a need.  We need some type of archive for these things.  I have the space if needed, but the current patch should always be available from Matrix, no if, and or buts about that.

I might need to give some 'feedback' to the Matrix guys on this situation. 

(in reply to SittingDuck)
Post #: 50
RE: Link Still Isn't Working - 7/25/2006 4:09:18 AM   
Rainbow7


Posts: 404
Joined: 11/4/2003
From: Ottawa
Status: offline
I suspect that most Matrix official patches have to go through a bit of QA first, and that Shaun is making these beta patches available to us as a courtesy and for some easy beta testing ... but with a pretty big understanding that things could go wrong.

_____________________________

Troubles overcome are good to tell. -Yiddish saying

(in reply to SittingDuck)
Post #: 51
RE: Link Still Isn't Working - 7/25/2006 4:11:20 AM   
SittingDuck

 

Posts: 1031
Joined: 9/1/2002
Status: offline
That could be a very salient point.  Thanks, and that would be a good policy.


(in reply to Rainbow7)
Post #: 52
RE: New Patch 1.24 with a surprise - 7/25/2006 4:14:04 AM   
SittingDuck

 

Posts: 1031
Joined: 9/1/2002
Status: offline
Duhhhh... I set up a league using the Import Players Prior new option....

Except I forgot to make it a 50-man league.     Was wondering where all these other 15 players per team were located...

sheesh....

(in reply to VanScoy)
Post #: 53
RE: Link Still Isn't Working - 7/25/2006 4:15:44 AM   
akcranker


Posts: 477
Joined: 12/12/2005
Status: offline
I have alot of the older patches saved on my computer.. I even think I may have patches and files going all the way back to Puresim 2003 on dvd somewhere.

(in reply to SittingDuck)
Post #: 54
RE: Link Still Isn't Working - 7/25/2006 4:26:05 AM   
redsoxfan999


Posts: 17
Joined: 8/20/2005
Status: offline
TO ALL,
             I normally would have deleted these but i was having too much fun playing and didn't get around to it...
I have  V 1.00(official release)
          V 1.01(beta)
           V1.10(official)
           V1.11(beta)
           V1.12(beta)
           V1.14(beta)
            V1.15(beta)
            V1.16(beta)
            V1.17(beta)
            V1.18(beta)
            V1.19(beta)
            V1.20(official)
            V1.24(beta)
All of these are still on my hard drive if someone can point Me in the right direction (i.e. how to upload them) I will gladly share!

(in reply to SittingDuck)
Post #: 55
RE: New Patch 1.24 with a surprise - 7/25/2006 4:31:08 AM   
puresimmer

 

Posts: 2299
Joined: 7/24/2005
Status: offline
Here is an alternate link

http://www.matrixgames.com/forums/tm.asp?m=1205018

_____________________________

Developer, PureSim Baseball

(in reply to VanScoy)
Post #: 56
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