I'm not sure about how many angels can dance on the head of a pin, but it seems clear that the damage model in TOAW 3 needs some massaging in some instances. It also seems clear that anyone thinking that "AIR POWER IS PURELY LETHAL AT ALL TIMES" is deluded by recent US success against a nominal 2nd world power, in as open terrain as exists on the planet. And you have your stats for that, and the rest of us note that the only one trying to twist the facts to support a more substantive conclusion, is Uncle_Joe.
To wit: I have family that work for NATO that were very concerned that there was going to be little to NO intervention in Yugoslavia at all, since the US and NATO forces felt it was suicide to put troops on the ground, but also since study after study conducted by the US military felt that little good could be accomplished hurling billion dollar aircraft at mobile targets that might yield a 10% AT BEST return on investment. Recall this is not ground forces destroyed necessarily. This would represent a lot of (temporary) discomfiture.
There are a LOT of unquantifiables here to bring to the picture-but the most important, and most understated function of air power is TERROR on the population, and damage to infrastructure. Bridges, buildings, port facilities, hangars, etc. these are the air targets as they are big, fixed and quantifiable as damage laden.
As well, the Blitz in London, the fire bombing of Aachen demonstrate that your citizenry, as they look to the skies and wonder (after that famous roman paraphrase) when the roof will cave in, are not as likely to report for work, work hard, work without undue stress, drink more, fight more, etc.
Ultimately, bombing from the air, shelling and general bombardment is an ineffective way to deliver munitions for kills. Kills are overrated anyway. Causing damage to infrastructre and wounding are the effective military goals-as the both use up 10x the restoring equipment and supplies (engineers, back hoes, nurses, doctors, medecines).
Thus the most effective military tool is, and always has been, the unglamorous land mine, followed closely by the single fanatic laden with bombs in his/her jacket.
Not sexy, hunh? But the reality. You want to emulate all of that in TOAW? Or settle for the fact that your testosterone-addled airpower is not the deal killer DE FACTO that it's held to be? It is, however, a morale killer, big-time.
So let's stop arguing stats, cause the stats 'feel' about right-with tweaking. Let's start seeing how we might prolong or make adverse morale response to air superiority in theater. Not a question of actual bombardment, mind you. The threat of a bombardment is what brings countries to their knees.