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digital conversion Ab's stock map v6.1

 
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All Forums >> [Current Games From Matrix.] >> [World War II] >> War In The Pacific - Struggle Against Japan 1941 - 1945 >> digital conversion Ab's stock map v6.1 Page: [1]
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digital conversion Ab's stock map v6.1 - 6/8/2006 1:18:59 PM   
CobraAus


Posts: 2322
Joined: 8/23/2004
From: Geelong Australia
Status: offline
this is the last of the full map digital conversions that needed to be done
its for using Ab's converted stock scenario's such as 154 and I think Nic's scenario
but with the correct PWHEX.dat file in place should be able to use for any stock scenario or any scenario that use's the stock map
now a note on this because this was reverse engineered from the CHS/RHS digital maps and the changes that AB put in place for v6.1 and soon the released v6.2 the panels should be about 95% ok but I expect some feed back as to the transport network - there may/will be some differance in layout and type - these are easily fixed and updated as I get info back + there will be some place names that are not in stock that appear on the map with a base showing up again easily fixed
I have also used the new transparent Matrix Logo in top right corner and a transperant Terrain key in the bottom right corner - no effect on game play with these moves just keeps all the digital maps in line

ok enough ramble I want to put my feet up for the night, the links for pak's 1 and 2
are below
non hex
http://rapidshare.de/files/22511032/AB_digital_non_hex_stock_panels_v1.00_pak-1.zip.html
hex
http://rapidshare.de/files/22514730/AB_digital_stock_hex_panels_v1.00_Pak-2.zip.html

Cobra Aus
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