From: Stage 5.0 (26 Dimensional Jump)
Yeah. I've since modified my strategy for final enemies. Put some distance between us, then blow up the body part containing the engine. Cooks jocks nicely :)
Btw I notice that Titans which explode in secondary explosions (i.e. they explode because they got caught in an explosion) are also not counted as kills. Is this also deliberate? Doesn't sound reasonable... I mean, they're killed, right?
This also happened in the Arena (second campaign, first map). Got to love that hill and water configuration, beautiful vantage point for raining missiles down and the enemies crowd onto a few hexes in order to cross the water. I managed to get 3 enemy Titans in the same hex. The resulting explosion was really spectacular :)
If I waited a bit more, I would've gotten 5 Titans - the other 2 you see in the southwest hex join the 3 a few seconds later. Btw that Magnum+ is a modified Revolver (light Titan). I put a + at the end of the name to remember my own custom Titan designs, sometimes the AI uses them in random maps as well :)
< Message edited by Aensland -- 6/4/2006 4:29:43 AM >
Ab Clades, Malevolentia; Ab Victoria, Ultio
( " In Defeat, Malice; In Victory, Revenge! " )