5,000 hits. That IS a lot of hits. I hadn't noticed before. As I told Punsiher in another forum, we are in a non-screen shot stage right now. Specifically, that means we have piut in some rather ugkly icons to test new features, and also decifer when the computer thinks a units has acted. When we 1) take out the debug icons, and 2) pretty up the ones that are staying, I'll post new screens.
An interesting aside, CLnL (officially titled Heroes of Stalingrad) has features not present in the boardgame. Now, don't worry, it's IS the boardgame only made better. For example, if an enemy unit is NOT in your LOS (or hidden) it isn't displayed on the board. Also, the game includes flanking fire. If a hex receives fire from two, non-adjacent hexsides in a single Operations Phase, the second (and subsequent fire) receives an additional (1) firepower. It's cool, neat, and realistic, but might be a bit fiddly for the boardgame.
I'll give you guys more frequent updates, but don't forget to check out www.locknloadgame.com.